Enum rokol::gfx::ImageType[][src]

#[repr(u32)]
pub enum ImageType {
    _Default,
    Dim2,
    Dim3,
    Array,
    Cube,
    _ForceU32,
    _Num,
}
Expand description

2D | 3D | Array | Cube

Basic type of an image object.

The image type is used in the sg_image_desc.type member when creating an image, and in sg_shader_image_desc when describing a shader’s texture sampler binding.

Platform

3D- and array-textures are not supported on the GLES2/WebGL backend (use sg_query_features().imagetype_3d and sg_query_features().imagetype_array to check for support).

Variants

_Default

Dim2

2D

Dim3

3D

Array

Cube

_ForceU32

_Num

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Performs the conversion.

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

Performs the conversion.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.