pub struct PrintableString<'a> { /* private fields */ }
Available on crate feature mtls only.
Expand description

ASN.1 restricted character string type (PrintableString)

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impl<'a> PrintableString<'a>

pub const fn new(s: &'a str) -> PrintableString<'a>

pub fn string(&self) -> String

Trait Implementations§

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impl<'a> AsRef<str> for PrintableString<'a>

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fn as_ref(&self) -> &str

Converts this type into a shared reference of the (usually inferred) input type.
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impl<'a> CheckDerConstraints for PrintableString<'a>

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impl<'a> Debug for PrintableString<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'a> From<&'a str> for PrintableString<'a>

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fn from(s: &'a str) -> PrintableString<'a>

Converts to this type from the input type.
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impl From<String> for PrintableString<'_>

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fn from(s: String) -> PrintableString<'_>

Converts to this type from the input type.
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impl<'a> PartialEq for PrintableString<'a>

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fn eq(&self, other: &PrintableString<'a>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Tagged for PrintableString<'a>

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const TAG: Tag = crate::Tag::PrintableString

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impl<'a> TestValidCharset for PrintableString<'a>

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fn test_valid_charset(i: &[u8]) -> Result<(), Error>

Check character set for this object type.
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impl ToDer for PrintableString<'_>

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fn to_der_len(&self) -> Result<usize, Error>

Get the length of the object, when encoded
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fn write_der_header( &self, writer: &mut dyn Write ) -> Result<usize, SerializeError>

Attempt to write the DER header to this writer.
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fn write_der_content( &self, writer: &mut dyn Write ) -> Result<usize, SerializeError>

Attempt to write the DER content (all except header) to this writer.
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fn to_der_vec(&self) -> Result<Vec<u8>, SerializeError>

Write the DER encoded representation to a newly allocated Vec<u8>.
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fn to_der_vec_raw(&self) -> Result<Vec<u8>, SerializeError>

Similar to using to_vec, but uses provided values without changes. This can generate an invalid encoding for a DER object.
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fn write_der(&self, writer: &mut dyn Write) -> Result<usize, SerializeError>

Attempt to write the DER encoded representation (header and content) into this writer. Read more
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fn write_der_raw(&self, writer: &mut dyn Write) -> Result<usize, SerializeError>

Similar to using to_der, but uses provided values without changes. This can generate an invalid encoding for a DER object.
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impl<'a> TryFrom<Any<'a>> for PrintableString<'a>

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type Error = Error

The type returned in the event of a conversion error.
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fn try_from(any: Any<'a>) -> Result<PrintableString<'a>, Error>

Performs the conversion.
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impl<'a> StructuralPartialEq for PrintableString<'a>

Auto Trait Implementations§

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impl<'a> RefUnwindSafe for PrintableString<'a>

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impl<'a> Send for PrintableString<'a>

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impl<'a> Sync for PrintableString<'a>

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impl<'a> Unpin for PrintableString<'a>

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impl<'a> UnwindSafe for PrintableString<'a>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<'a, T> AsTaggedExplicit<'a> for Twhere T: 'a,

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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self>

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impl<'a, T> AsTaggedImplicit<'a> for Twhere T: 'a,

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fn implicit( self, class: Class, constructed: bool, tag: u32 ) -> TaggedParser<'a, Implicit, Self>

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impl<T> AsUncased for Twhere T: AsRef<str> + ?Sized,

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fn as_uncased(&self) -> &UncasedStr

Convert self to an UncasedStr.
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Choice for Twhere T: Tagged,

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fn can_decode(tag: Tag) -> bool

Is the provided Tag decodable as a variant of this CHOICE?
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impl<T> DynTagged for Twhere T: Tagged,

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fn tag(&self) -> Tag

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromBer<'a> for Twhere T: TryFrom<Any<'a>, Error = Error>,

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fn from_ber(bytes: &'a [u8]) -> Result<(&'a [u8], T), Err<Error>>

Attempt to parse input bytes into a BER object
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impl<'a, T> FromDer<'a> for Twhere T: TryFrom<Any<'a>, Error = Error> + CheckDerConstraints,

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fn from_der(bytes: &'a [u8]) -> Result<(&'a [u8], T), Err<Error>>

Attempt to parse input bytes into a DER object (enforcing constraints)
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoCollection<T> for T

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fn into_collection<A>(self) -> SmallVec<A>where A: Array<Item = T>,

Converts self into a collection.
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fn mapped<U, F, A>(self, f: F) -> SmallVec<A>where F: FnMut(T) -> U, A: Array<Item = U>,

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impl<T> Paint for Twhere T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

Example
println!("{}", value.primary());
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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

Example
println!("{}", value.fixed(color));
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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

Example
println!("{}", value.rgb(r, g, b));
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fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

Example
println!("{}", value.black());
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fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

Example
println!("{}", value.red());
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fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

Example
println!("{}", value.green());
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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

Example
println!("{}", value.yellow());
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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

Example
println!("{}", value.blue());
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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

Example
println!("{}", value.magenta());
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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

Example
println!("{}", value.cyan());
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fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

Example
println!("{}", value.white());
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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

Example
println!("{}", value.bright_black());
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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

Example
println!("{}", value.bright_red());
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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

Example
println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

Example
println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

Example
println!("{}", value.bright_blue());
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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

Example
println!("{}", value.bright_magenta());
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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

Example
println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

Example
println!("{}", value.bright_white());
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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

Example
println!("{}", value.on_primary());
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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

Example
println!("{}", value.on_fixed(color));
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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

Example
println!("{}", value.on_rgb(r, g, b));
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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

Example
println!("{}", value.on_black());
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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

Example
println!("{}", value.on_red());
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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

Example
println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

Example
println!("{}", value.on_yellow());
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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

Example
println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

Example
println!("{}", value.on_magenta());
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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

Example
println!("{}", value.on_cyan());
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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

Example
println!("{}", value.on_white());
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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

Example
println!("{}", value.on_bright_black());
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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

Example
println!("{}", value.on_bright_red());
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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

Example
println!("{}", value.on_bright_green());
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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

Example
println!("{}", value.on_bright_yellow());
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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

Example
println!("{}", value.on_bright_blue());
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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

Example
println!("{}", value.on_bright_magenta());
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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

Example
println!("{}", value.on_bright_cyan());
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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

Example
println!("{}", value.on_bright_white());
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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

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println!("{}", value.bold());
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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

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println!("{}", value.dim());
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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

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println!("{}", value.italic());
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fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

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println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

Example
println!("{}", value.rapid_blink());
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fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

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println!("{}", value.invert());
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fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

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println!("{}", value.conceal());
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fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

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println!("{}", value.strike());
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fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

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Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

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fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

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fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

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println!("{}", value.wrap());
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fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

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println!("{}", value.linger());
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fn clear(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Clear.

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println!("{}", value.clear());
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fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

Example
println!("{}", value.bright());
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fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

Example
println!("{}", value.on_bright());
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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
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fn new(self) -> Painted<Self>where Self: Sized,

Create a new Painted with a default Style. Read more
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fn paint<S>(&self, style: S) -> Painted<&Self>where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more