pub struct Server {
pub id: String,
pub max_players: u8,
pub playing: u32,
pub fps: f32,
pub ping: u32,
}
Fields§
§id: String
§max_players: u8
§playing: u32
§fps: f32
§ping: u32
Trait Implementations§
source§impl<'de> Deserialize<'de> for Server
impl<'de> Deserialize<'de> for Server
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for Server
impl Send for Server
impl Sync for Server
impl Unpin for Server
impl UnwindSafe for Server
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more