Struct rlbot::PlayerInput[][src]

#[repr(C)]
pub struct PlayerInput { pub Throttle: f32, pub Steer: f32, pub Pitch: f32, pub Yaw: f32, pub Roll: f32, pub Jump: bool, pub Boost: bool, pub Handbrake: bool, }

Fields

Trait Implementations

impl Debug for PlayerInput
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Formats the value using the given formatter. Read more

impl Default for PlayerInput
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Returns the "default value" for a type. Read more

impl Copy for PlayerInput
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impl Clone for PlayerInput
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

impl Send for PlayerInput

impl Sync for PlayerInput