Struct rlbot::GameInfo[][src]

#[repr(C)]
pub struct GameInfo { pub TimeSeconds: f32, pub GameTimeRemaining: f32, pub OverTime: bool, pub UnlimitedTime: bool, pub RoundActive: bool, pub KickoffPause: bool, pub MatchEnded: bool, }

Fields

Trait Implementations

impl Debug for GameInfo
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Formats the value using the given formatter. Read more

impl Default for GameInfo
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Returns the "default value" for a type. Read more

impl Copy for GameInfo
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impl Clone for GameInfo
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

impl Send for GameInfo

impl Sync for GameInfo