Struct rl_ball_sym::simulation::geometry::Ray
source · [−]Expand description
A ray starting at start
and going in direction
.
Fields
start: Vec3A
Starting location of the ray.
direction: Vec3A
Direction the ray is pointing.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Ray
impl Send for Ray
impl Sync for Ray
impl Unpin for Ray
impl UnwindSafe for Ray
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more