rl_ball_sym 1.0.1

Rust implementation of ball path prediction for Rocket League; Inspired by Samuel (Chip) P. Mish's C++ utils called RLUtilities
Documentation
[[bench]]
harness = false
name = "benchmarks"
[dependencies.byteorder]
version = "1.*"

[dependencies.glam]
version = "0.20.1"
[dev-dependencies.criterion]
version = "0.3"

[dev-dependencies.lazy_static]
version = "1.4.0"

[dev-dependencies.rand]
version = "0.8.*"

[package]
authors = ["VirxEC"]
categories = ["science", "simulation", "mathematics"]
description = "Rust implementation of ball path prediction for Rocket League; Inspired by Samuel (Chip) P. Mish's C++ utils called RLUtilities"
edition = "2021"
include = ["src/", "assets/", "benches/"]
keywords = ["rocket-league", "rlbot", "physics", "simulation"]
license = "GPL-3.0-only"
name = "rl_ball_sym"
readme = "README.md"
repository = "https://github.com/VirxEC/rl_ball_sym"
resolver = "2"
version = "1.0.1"
[profile.bench]
codegen-units = 1
lto = "fat"

[profile.release]
codegen-units = 1
lto = "fat"
panic = "abort"