[−][src]Struct riven::models::match_v4::ParticipantStats
ParticipantStats data object.
Fields
item0: i32
item2: i32
total_units_healed: i32
item1: i32
largest_multi_kill: i32
gold_earned: i32
first_inhibitor_kill: Option<bool>
physical_damage_taken: i64
node_neutralize_assist: Option<i32>
total_player_score: Option<i32>
champ_level: i32
damage_dealt_to_objectives: i64
total_damage_taken: i64
neutral_minions_killed: i32
deaths: i32
triple_kills: i32
magic_damage_dealt_to_champions: i64
wards_killed: i32
penta_kills: i32
damage_self_mitigated: i64
largest_critical_strike: i32
node_neutralize: Option<i32>
total_time_crowd_control_dealt: i32
first_tower_kill: Option<bool>
magic_damage_dealt: i64
total_score_rank: Option<i32>
node_capture: Option<i32>
wards_placed: Option<i32>
total_damage_dealt: i64
time_c_cing_others: i64
magical_damage_taken: i64
largest_killing_spree: i32
total_damage_dealt_to_champions: i64
physical_damage_dealt_to_champions: i64
neutral_minions_killed_team_jungle: i32
total_minions_killed: i32
first_inhibitor_assist: Option<bool>
vision_wards_bought_in_game: i32
objective_player_score: Option<i32>
kills: i32
first_tower_assist: Option<bool>
combat_player_score: Option<i32>
inhibitor_kills: Option<i32>
turret_kills: Option<i32>
participant_id: i32
true_damage_taken: i64
first_blood_assist: Option<bool>
node_capture_assist: Option<i32>
assists: i32
team_objective: Option<i32>
altars_neutralized: Option<i32>
gold_spent: i32
damage_dealt_to_turrets: i64
altars_captured: Option<i32>
win: bool
total_heal: i64
unreal_kills: i32
vision_score: Option<i64>
physical_damage_dealt: i64
first_blood_kill: Option<bool>
longest_time_spent_living: i32
killing_sprees: i32
sight_wards_bought_in_game: Option<i32>
true_damage_dealt_to_champions: i64
neutral_minions_killed_enemy_jungle: i32
double_kills: i32
true_damage_dealt: i64
quadra_kills: i32
item4: i32
item3: i32
item6: i32
item5: i32
player_score0: Option<i32>
player_score1: Option<i32>
player_score2: Option<i32>
player_score3: Option<i32>
player_score4: Option<i32>
player_score5: Option<i32>
player_score6: Option<i32>
player_score7: Option<i32>
player_score8: Option<i32>
player_score9: Option<i32>
perk0: Option<i32>
Primary path keystone rune.
perk0_var1: Option<i32>
Post game rune stats.
perk0_var2: Option<i32>
Post game rune stats.
perk0_var3: Option<i32>
Post game rune stats.
perk1: Option<i32>
Primary path rune.
perk1_var1: Option<i32>
Post game rune stats.
perk1_var2: Option<i32>
Post game rune stats.
perk1_var3: Option<i32>
Post game rune stats.
perk2: Option<i32>
Primary path rune.
perk2_var1: Option<i32>
Post game rune stats.
perk2_var2: Option<i32>
Post game rune stats.
perk2_var3: Option<i32>
Post game rune stats.
perk3: Option<i32>
Primary path rune.
perk3_var1: Option<i32>
Post game rune stats.
perk3_var2: Option<i32>
Post game rune stats.
perk3_var3: Option<i32>
Post game rune stats.
perk4: Option<i32>
Secondary path rune.
perk4_var1: Option<i32>
Post game rune stats.
perk4_var2: Option<i32>
Post game rune stats.
perk4_var3: Option<i32>
Post game rune stats.
perk5: Option<i32>
Secondary path rune.
perk5_var1: Option<i32>
Post game rune stats.
perk5_var2: Option<i32>
Post game rune stats.
perk5_var3: Option<i32>
Post game rune stats.
perk_primary_style: Option<i32>
Primary rune path
perk_sub_style: Option<i32>
Secondary rune path
Trait Implementations
impl Debug for ParticipantStats
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impl<'de> Deserialize<'de> for ParticipantStats
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
impl Serialize for ParticipantStats
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Auto Trait Implementations
impl RefUnwindSafe for ParticipantStats
impl Send for ParticipantStats
impl Sync for ParticipantStats
impl Unpin for ParticipantStats
impl UnwindSafe for ParticipantStats
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
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T: for<'de> Deserialize<'de>,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,