Struct rillrate::table::state::TableState [−][src]
pub struct TableState { pub columns: BTreeMap<Col, ColRecord>, pub rows: BTreeMap<Row, RowRecord>, }
Fields
columns: BTreeMap<Col, ColRecord>
rows: BTreeMap<Row, RowRecord>
Implementations
Trait Implementations
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<TableState, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<TableState, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
type Event = TableEvent
type Event = TableEvent
UpdateEvent
- that sent from a server to a client
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for TableState
impl Send for TableState
impl Sync for TableState
impl Unpin for TableState
impl UnwindSafe for TableState
Blanket Implementations
Mutably borrows from an owned value. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
type Output = T
type Output = T
Should always be Self