Enum riker::protocol::SystemEvent [−][src]
pub enum SystemEvent<Msg: Message> { ActorTerminated(ActorRef<Msg>), ActorRestarted(ActorRef<Msg>), ActorCreated(ActorRef<Msg>), }
Variants
ActorTerminated(ActorRef<Msg>)
An actor was terminated
ActorRestarted(ActorRef<Msg>)
An actor was restarted
ActorCreated(ActorRef<Msg>)
An actor was started
Trait Implementations
impl<'a, Msg: Message> From<&'a SystemEvent<Msg>> for Topic
[src]
impl<'a, Msg: Message> From<&'a SystemEvent<Msg>> for Topic
fn from(evt: &SystemEvent<Msg>) -> Self
[src]
fn from(evt: &SystemEvent<Msg>) -> Self
Performs the conversion.
impl<Msg: Clone + Message> Clone for SystemEvent<Msg>
[src]
impl<Msg: Clone + Message> Clone for SystemEvent<Msg>
fn clone(&self) -> SystemEvent<Msg>
[src]
fn clone(&self) -> SystemEvent<Msg>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl<Msg: Debug + Message> Debug for SystemEvent<Msg>
[src]
impl<Msg: Debug + Message> Debug for SystemEvent<Msg>
Auto Trait Implementations
impl<Msg> Send for SystemEvent<Msg>
impl<Msg> Send for SystemEvent<Msg>
impl<Msg> Sync for SystemEvent<Msg>
impl<Msg> Sync for SystemEvent<Msg>