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#![deny(
missing_docs,
trivial_casts,
unsafe_code,
unstable_features,
unused_import_braces,
unused_qualifications
)]
#![allow(unknown_lints, type_complexity, borrowed_box)]
extern crate cgmath;
extern crate collision;
extern crate rhusics_transform;
#[cfg(feature = "specs")]
extern crate specs;
#[cfg(test)]
#[macro_use]
extern crate approx;
#[cfg(feature = "serde")]
#[macro_use]
extern crate serde;
pub use body_pose::BodyPose;
pub use collide::broad::{BroadPhase, BruteForce, SweepAndPrune2, SweepAndPrune3};
pub use collide::narrow::NarrowPhase;
pub use collide::{
basic_collide, tree_collide, Collider, CollisionData, CollisionMode, CollisionShape,
CollisionStrategy, Contact, ContactEvent, GetId, Primitive,
};
pub use physics::simple::{next_frame_integration, next_frame_pose};
pub use physics::{
resolve_contact, ApplyAngular, ForceAccumulator, Inertia, Mass, Material, PartialCrossProduct,
PhysicalEntity, ResolveData, SingleChangeSet, Velocity, Volume, WorldParameters,
};
pub use rhusics_transform::{PhysicsTime, Pose};
pub mod collide2d;
pub mod collide3d;
pub mod physics2d;
pub mod physics3d;
mod body_pose;
mod collide;
#[cfg(feature = "specs")]
mod ecs;
mod physics;
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct NextFrame<T> {
pub value: T,
}