Struct rhit::File 1.0.0[−][src]
A reference to an open file on the filesystem.
An instance of a File
can be read and/or written depending on what options
it was opened with. Files also implement Seek
to alter the logical cursor
that the file contains internally.
Files are automatically closed when they go out of scope. Errors detected
on closing are ignored by the implementation of Drop
. Use the method
sync_all
if these errors must be manually handled.
Examples
Creates a new file and write bytes to it (you can also use write()
):
use std::fs::File; use std::io::prelude::*; fn main() -> std::io::Result<()> { let mut file = File::create("foo.txt")?; file.write_all(b"Hello, world!")?; Ok(()) }
Read the contents of a file into a String
(you can also use read
):
use std::fs::File; use std::io::prelude::*; fn main() -> std::io::Result<()> { let mut file = File::open("foo.txt")?; let mut contents = String::new(); file.read_to_string(&mut contents)?; assert_eq!(contents, "Hello, world!"); Ok(()) }
It can be more efficient to read the contents of a file with a buffered
Read
er. This can be accomplished with BufReader<R>
:
use std::fs::File; use std::io::BufReader; use std::io::prelude::*; fn main() -> std::io::Result<()> { let file = File::open("foo.txt")?; let mut buf_reader = BufReader::new(file); let mut contents = String::new(); buf_reader.read_to_string(&mut contents)?; assert_eq!(contents, "Hello, world!"); Ok(()) }
Note that, although read and write methods require a &mut File
, because
of the interfaces for Read
and Write
, the holder of a &File
can
still modify the file, either through methods that take &File
or by
retrieving the underlying OS object and modifying the file that way.
Additionally, many operating systems allow concurrent modification of files
by different processes. Avoid assuming that holding a &File
means that the
file will not change.
Implementations
impl File
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pub fn open<P>(path: P) -> Result<File, Error> where
P: AsRef<Path>,
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P: AsRef<Path>,
Attempts to open a file in read-only mode.
See the OpenOptions::open
method for more details.
Errors
This function will return an error if path
does not already exist.
Other errors may also be returned according to OpenOptions::open
.
Examples
use std::fs::File; fn main() -> std::io::Result<()> { let mut f = File::open("foo.txt")?; Ok(()) }
pub fn create<P>(path: P) -> Result<File, Error> where
P: AsRef<Path>,
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P: AsRef<Path>,
Opens a file in write-only mode.
This function will create a file if it does not exist, and will truncate it if it does.
See the OpenOptions::open
function for more details.
Examples
use std::fs::File; fn main() -> std::io::Result<()> { let mut f = File::create("foo.txt")?; Ok(()) }
pub fn with_options() -> OpenOptions
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with_options
)Returns a new OpenOptions object.
This function returns a new OpenOptions object that you can use to
open or create a file with specific options if open()
or create()
are not appropriate.
It is equivalent to OpenOptions::new()
but allows you to write more
readable code. Instead of OpenOptions::new().read(true).open("foo.txt")
you can write File::with_options().read(true).open("foo.txt")
. This
also avoids the need to import OpenOptions
.
See the OpenOptions::new
function for more details.
Examples
#![feature(with_options)] use std::fs::File; fn main() -> std::io::Result<()> { let mut f = File::with_options().read(true).open("foo.txt")?; Ok(()) }
pub fn sync_all(&self) -> Result<(), Error>
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Attempts to sync all OS-internal metadata to disk.
This function will attempt to ensure that all in-memory data reaches the filesystem before returning.
This can be used to handle errors that would otherwise only be caught
when the File
is closed. Dropping a file will ignore errors in
synchronizing this in-memory data.
Examples
use std::fs::File; use std::io::prelude::*; fn main() -> std::io::Result<()> { let mut f = File::create("foo.txt")?; f.write_all(b"Hello, world!")?; f.sync_all()?; Ok(()) }
pub fn sync_data(&self) -> Result<(), Error>
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This function is similar to sync_all
, except that it may not
synchronize file metadata to the filesystem.
This is intended for use cases that must synchronize content, but don't need the metadata on disk. The goal of this method is to reduce disk operations.
Note that some platforms may simply implement this in terms of
sync_all
.
Examples
use std::fs::File; use std::io::prelude::*; fn main() -> std::io::Result<()> { let mut f = File::create("foo.txt")?; f.write_all(b"Hello, world!")?; f.sync_data()?; Ok(()) }
pub fn set_len(&self, size: u64) -> Result<(), Error>
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Truncates or extends the underlying file, updating the size of
this file to become size
.
If the size
is less than the current file's size, then the file will
be shrunk. If it is greater than the current file's size, then the file
will be extended to size
and have all of the intermediate data filled
in with 0s.
The file's cursor isn't changed. In particular, if the cursor was at the end and the file is shrunk using this operation, the cursor will now be past the end.
Errors
This function will return an error if the file is not opened for writing. Also, std::io::ErrorKind::InvalidInput will be returned if the desired length would cause an overflow due to the implementation specifics.
Examples
use std::fs::File; fn main() -> std::io::Result<()> { let mut f = File::create("foo.txt")?; f.set_len(10)?; Ok(()) }
Note that this method alters the content of the underlying file, even
though it takes &self
rather than &mut self
.
pub fn metadata(&self) -> Result<Metadata, Error>
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Queries metadata about the underlying file.
Examples
use std::fs::File; fn main() -> std::io::Result<()> { let mut f = File::open("foo.txt")?; let metadata = f.metadata()?; Ok(()) }
pub fn try_clone(&self) -> Result<File, Error>
1.9.0[src]
Creates a new File
instance that shares the same underlying file handle
as the existing File
instance. Reads, writes, and seeks will affect
both File
instances simultaneously.
Examples
Creates two handles for a file named foo.txt
:
use std::fs::File; fn main() -> std::io::Result<()> { let mut file = File::open("foo.txt")?; let file_copy = file.try_clone()?; Ok(()) }
Assuming there’s a file named foo.txt
with contents abcdef\n
, create
two handles, seek one of them, and read the remaining bytes from the
other handle:
use std::fs::File; use std::io::SeekFrom; use std::io::prelude::*; fn main() -> std::io::Result<()> { let mut file = File::open("foo.txt")?; let mut file_copy = file.try_clone()?; file.seek(SeekFrom::Start(3))?; let mut contents = vec![]; file_copy.read_to_end(&mut contents)?; assert_eq!(contents, b"def\n"); Ok(()) }
pub fn set_permissions(&self, perm: Permissions) -> Result<(), Error>
1.16.0[src]
Changes the permissions on the underlying file.
Platform-specific behavior
This function currently corresponds to the fchmod
function on Unix and
the SetFileInformationByHandle
function on Windows. Note that, this
may change in the future.
Errors
This function will return an error if the user lacks permission change attributes on the underlying file. It may also return an error in other os-specific unspecified cases.
Examples
fn main() -> std::io::Result<()> { use std::fs::File; let file = File::open("foo.txt")?; let mut perms = file.metadata()?.permissions(); perms.set_readonly(true); file.set_permissions(perms)?; Ok(()) }
Note that this method alters the permissions of the underlying file,
even though it takes &self
rather than &mut self
.
Trait Implementations
impl AsRawFd for File
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impl Debug for File
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impl FileExt for File
1.15.0[src]
pub fn read_at(&self, buf: &mut [u8], offset: u64) -> Result<usize, Error>
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pub fn write_at(&self, buf: &[u8], offset: u64) -> Result<usize, Error>
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pub fn read_exact_at(&self, buf: &mut [u8], offset: u64) -> Result<(), Error>
1.33.0[src]
pub fn write_all_at(&self, buf: &[u8], offset: u64) -> Result<(), Error>
1.33.0[src]
impl FromRawFd for File
1.1.0[src]
pub unsafe fn from_raw_fd(fd: i32) -> Fileⓘ
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impl IntoRawFd for File
1.4.0[src]
pub fn into_raw_fd(self) -> i32
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impl<'_> Read for &'_ File
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pub fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error>
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pub fn read_vectored(
&mut self,
bufs: &mut [IoSliceMut<'_>]
) -> Result<usize, Error>
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&mut self,
bufs: &mut [IoSliceMut<'_>]
) -> Result<usize, Error>
pub fn is_read_vectored(&self) -> bool
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pub unsafe fn initializer(&self) -> Initializer
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pub fn read_to_end(&mut self, buf: &mut Vec<u8, Global>) -> Result<usize, Error>
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pub fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error>
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pub fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error>
1.6.0[src]
pub fn by_ref(&mut self) -> &mut Selfⓘ
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pub fn bytes(self) -> Bytes<Self>ⓘ
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pub fn chain<R>(self, next: R) -> Chain<Self, R>ⓘ where
R: Read,
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R: Read,
pub fn take(self, limit: u64) -> Take<Self>ⓘ
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impl Read for File
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pub fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error>
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pub fn read_vectored(
&mut self,
bufs: &mut [IoSliceMut<'_>]
) -> Result<usize, Error>
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&mut self,
bufs: &mut [IoSliceMut<'_>]
) -> Result<usize, Error>
pub fn is_read_vectored(&self) -> bool
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pub unsafe fn initializer(&self) -> Initializer
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pub fn read_to_end(&mut self, buf: &mut Vec<u8, Global>) -> Result<usize, Error>
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pub fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error>
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pub fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error>
1.6.0[src]
pub fn by_ref(&mut self) -> &mut Selfⓘ
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pub fn bytes(self) -> Bytes<Self>ⓘ
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pub fn chain<R>(self, next: R) -> Chain<Self, R>ⓘ where
R: Read,
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R: Read,
pub fn take(self, limit: u64) -> Take<Self>ⓘ
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impl Seek for File
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pub fn seek(&mut self, pos: SeekFrom) -> Result<u64, Error>
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pub fn stream_len(&mut self) -> Result<u64, Error>
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pub fn stream_position(&mut self) -> Result<u64, Error>
1.51.0[src]
impl<'_> Seek for &'_ File
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pub fn seek(&mut self, pos: SeekFrom) -> Result<u64, Error>
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pub fn stream_len(&mut self) -> Result<u64, Error>
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pub fn stream_position(&mut self) -> Result<u64, Error>
1.51.0[src]
impl Write for File
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pub fn write(&mut self, buf: &[u8]) -> Result<usize, Error>
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pub fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> Result<usize, Error>
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pub fn is_write_vectored(&self) -> bool
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pub fn flush(&mut self) -> Result<(), Error>
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pub fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
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pub fn write_all_vectored(
&mut self,
bufs: &mut [IoSlice<'_>]
) -> Result<(), Error>
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&mut self,
bufs: &mut [IoSlice<'_>]
) -> Result<(), Error>
pub fn write_fmt(&mut self, fmt: Arguments<'_>) -> Result<(), Error>
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pub fn by_ref(&mut self) -> &mut Selfⓘ
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impl<'_> Write for &'_ File
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pub fn write(&mut self, buf: &[u8]) -> Result<usize, Error>
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pub fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> Result<usize, Error>
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pub fn is_write_vectored(&self) -> bool
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pub fn flush(&mut self) -> Result<(), Error>
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pub fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>
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pub fn write_all_vectored(
&mut self,
bufs: &mut [IoSlice<'_>]
) -> Result<(), Error>
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&mut self,
bufs: &mut [IoSlice<'_>]
) -> Result<(), Error>
pub fn write_fmt(&mut self, fmt: Arguments<'_>) -> Result<(), Error>
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pub fn by_ref(&mut self) -> &mut Selfⓘ
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Auto Trait Implementations
impl RefUnwindSafe for File
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impl Send for File
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impl Sync for File
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impl Unpin for File
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impl UnwindSafe for File
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut Tⓘ
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impl<T, A> ExecutableCommand<A> for T where
T: Write,
A: Display,
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T: Write,
A: Display,
pub fn execute(
&mut self,
command: impl Command<AnsiType = A>
) -> Result<&mut T, ErrorKind>
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&mut self,
command: impl Command<AnsiType = A>
) -> Result<&mut T, ErrorKind>
Executes the given command directly.
The given command its ANSI escape code will be written and flushed onto Self
.
Arguments
-
The command that you want to execute directly.
Example
use std::io::{Write, stdout}; use crossterm::{Result, ExecutableCommand, style::Print}; fn main() -> Result<()> { // will be executed directly stdout() .execute(Print("sum:\n".to_string()))? .execute(Print(format!("1 + 1= {} ", 1 + 1)))?; Ok(()) // ==== Output ==== // sum: // 1 + 1 = 2 }
Have a look over at the Command API for more details.
Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given 'writer'.
- In case of Windows versions lower than 10, a direct WinApi call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
impl<T> From<T> for T
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impl<T> Fun for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<S> IsTty for S where
S: AsRawFd,
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S: AsRawFd,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a Tⓘ
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut Tⓘ
pub unsafe fn drop(ptr: usize)
impl<T, A> QueueableCommand<A> for T where
T: Write,
A: Display,
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T: Write,
A: Display,
pub fn queue(
&mut self,
command: impl Command<AnsiType = A>
) -> Result<&mut T, ErrorKind>
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&mut self,
command: impl Command<AnsiType = A>
) -> Result<&mut T, ErrorKind>
Queues the given command for further execution.
Queued commands will be executed in the following cases:
- When
flush
is called manually on the given type implementingio::Write
. - The terminal will
flush
automatically if the buffer is full. - Each line is flushed in case of
stdout
, because it is line buffered.
Arguments
-
The command that you want to queue for later execution.
Examples
use std::io::{Write, stdout}; use crossterm::{Result, QueueableCommand, style::Print}; fn main() -> Result<()> { let mut stdout = stdout(); // `Print` will executed executed when `flush` is called. stdout .queue(Print("foo 1\n".to_string()))? .queue(Print("foo 2".to_string()))?; // some other code (no execution happening here) ... // when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed. stdout.flush()?; Ok(()) // ==== Output ==== // foo 1 // foo 2 }
Have a look over at the Command API for more details.
Notes
- In the case of UNIX and Windows 10, ANSI codes are written to the given 'writer'.
- In case of Windows versions lower than 10, a direct WinApi call will be made.
The reason for this is that Windows versions lower than 10 do not support ANSI codes,
and can therefore not be written to the given
writer
. Therefore, there is no difference between execute and queue for those old Windows versions.
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,