[−][src]Struct rgx::kit::sprite2d::Batch
Fields
w: u32
h: u32
size: usize
Methods
impl Batch
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pub fn new(w: u32, h: u32) -> Self
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pub fn singleton(
w: u32,
h: u32,
src: Rect<f32>,
dst: Rect<f32>,
zdepth: ZDepth,
rgba: Rgba,
alpha: f32,
repeat: Repeat
) -> Self
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w: u32,
h: u32,
src: Rect<f32>,
dst: Rect<f32>,
zdepth: ZDepth,
rgba: Rgba,
alpha: f32,
repeat: Repeat
) -> Self
pub fn push(&mut self, sprite: Sprite)
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pub fn add(
&mut self,
src: Rect<f32>,
dst: Rect<f32>,
depth: ZDepth,
rgba: Rgba,
alpha: f32,
repeat: Repeat
)
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&mut self,
src: Rect<f32>,
dst: Rect<f32>,
depth: ZDepth,
rgba: Rgba,
alpha: f32,
repeat: Repeat
)
pub fn vertices(&self) -> Vec<Vertex>
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pub fn clear(&mut self)
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pub fn offset(&mut self, x: f32, y: f32)
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pub fn is_empty(&self) -> bool
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Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Batch
impl Send for Batch
impl Sync for Batch
impl Unpin for Batch
impl UnwindSafe for Batch
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,