rgeometry 0.9.0

High-Level Computational Geometry
Documentation
# RGeometry

Computational Geometry in Rust!

[![Crates.io](https://img.shields.io/crates/v/rgeometry?color=4d76ae)](https://crates.io/crates/rgeometry)
[![API](https://docs.rs/rgeometry/badge.svg)](https://docs.rs/rgeometry)
[![API](https://img.shields.io/badge/docs-head-4d76ae.svg)](https://rgeometry.org/rgeometry/rgeometry/)
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[![dependency status](https://deps.rs/repo/github/rgeometry/rgeometry/status.svg)](https://deps.rs/repo/github/rgeometry/rgeometry)
[![Discord](https://img.shields.io/discord/731822102935502908)](https://discord.gg/vZZmxwWjeZ)

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## What is RGeometry?

RGeometry is a collection of data types such as points, polygons, lines, and segments, and a variety of algorithms for manipulating them. This crate will be of use to you if you've ever wondered if a point is inside a polygon or if a bank is adequately covered by surveillance cameras.

Check out the API documentation for more details. Under each function, there is an interactive example (powered by rust->wasm).

## MSRV

rust-1.59

## Contribute

If you want to learn Rust or computational geometry or both, hit me up in discord and I'll (@lemmih) mentor you. There is a long list of algorithms (ranging from easy to difficult) yet to be implemented in Rust.

## Resources:
 * Website: https://rgeometry.org/
 * Discord Chat: https://discord.gg/vZZmxwWjeZ
 * API Documentation: https://docs.rs/rgeometry