Documentation
[package]

name = "rg3d"

version = "0.13.0"

authors = ["Dmitry Stepanov <d1maxa@yandex.ru>"]

edition = "2018"

license = "MIT"

description = "3D Game engine"

keywords = ["sound", "game", "engine", "3d", "gui"]

include = ["/src/**/*", "/Cargo.toml", "/LICENSE", "/README.md"]

repository = "https://github.com/mrDIMAS/rg3d"

readme = "README.md"



[profile.dev]

opt-level = 0



[profile.release]

opt-level = 3



[dependencies]

rg3d-core = { path = "../rg3d-core", version = "0.9.0" }

rg3d-sound = { path = "../rg3d-sound", version = "0.15.0" }

rg3d-physics = { path = "../rg3d-physics", version = "0.7.0" }

rg3d-ui = { path = "../rg3d-ui", version = "0.5.0" }

glutin = "0.24.0"

image = { version = "0.23.7", default-features = false, features = ["gif", "jpeg", "png", "tga", "tiff", "bmp", "dxt", "dds"] }

lexical = "5.2.0"

byteorder = "1.3.4"

inflate = "0.4.5"

rand = "0.7.3"

lazy_static = "1.4.0"



[dev-dependencies]

imageproc = "0.21.0"



[features]

enable_profiler = ["rg3d-core/enable_profiler"]