rg3d-sound 0.22.0

Sound library for games.
Documentation
[package]

name = "rg3d-sound"

version = "0.22.0"

authors = ["Dmitry Stepanov <d1maxa@yandex.ru>"]

edition = "2018"

license = "MIT"

description = "Sound library for games."

keywords = ["sound", "game", "hrtf", "binaural", "reverb"]

repository = "https://github.com/mrDIMAS/rg3d"

include = ["/src/**/*", "/Cargo.toml", "/LICENSE", "/README.md", "/examples/*"]

documentation = "https://docs.rs/rg3d-sound"

readme = "README.md"



[dependencies]

rg3d-core = { path = "../rg3d-core", version = "0.15.0" }

lewton = "0.10.2"

hrtf = "0.6.0"



[target.'cfg(target_os = "windows")'.dependencies]

winapi = {version = "0.3.9", features = ["minwindef", "winnt", "windef", "winuser", "dsound", "synchapi", "winbase" ] }



[target.'cfg(target_os = "linux")'.dependencies]

alsa-sys = { version = "0.3.0" }



[target.'cfg(target_os = "macos")'.dependencies]

coreaudio-sys = { version = "0.2.5" }

core-foundation-sys = { version = "0.8.2" }



[features]

enable_profiler = ["rg3d-core/enable_profiler"]