Struct reui::Offset

source ·
pub struct Offset {
    pub x: f32,
    pub y: f32,
}
Expand description

Represents point or vector.

Fields§

§x: f32§y: f32

Implementations§

source§

impl Offset

source

pub const fn new(x: f32, y: f32) -> Self

source

pub const fn zero() -> Self

source

pub const fn infinity() -> Self

source

pub fn min(self, other: Self) -> Self

source

pub fn max(self, other: Self) -> Self

source

pub fn cross(self, other: Self) -> f32

source

pub fn floor(self) -> Self

source

pub fn ceil(self) -> Self

source

pub fn round(self) -> Self

source

pub fn magnitude(self) -> f32

source

pub fn magnitude_sq(self) -> f32

source

pub fn scale(self, x: f32, y: f32) -> Self

source

pub fn lerp(a: Self, b: Self, t: f32) -> Self

source

pub fn is_finite(self) -> bool

Trait Implementations§

source§

impl Add for Offset

§

type Output = Offset

The resulting type after applying the + operator.
source§

fn add(self, rhs: Self) -> Self::Output

Performs the + operation. Read more
source§

impl AddAssign for Offset

source§

fn add_assign(&mut self, rhs: Self)

Performs the += operation. Read more
source§

impl Clone for Offset

source§

fn clone(&self) -> Offset

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Offset

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for Offset

source§

fn default() -> Offset

Returns the “default value” for a type. Read more
source§

impl Div<f32> for Offset

§

type Output = Offset

The resulting type after applying the / operator.
source§

fn div(self, rhs: f32) -> Self::Output

Performs the / operation. Read more
source§

impl DivAssign<f32> for Offset

source§

fn div_assign(&mut self, rhs: f32)

Performs the /= operation. Read more
source§

impl From<[f32; 2]> for Offset

source§

fn from([x, y]: [f32; 2]) -> Self

Converts to this type from the input type.
source§

impl From<(f32, f32)> for Offset

source§

fn from((x, y): (f32, f32)) -> Self

Converts to this type from the input type.
source§

impl From<Offset> for [f32; 2]

source§

fn from(_: Offset) -> [f32; 2]

Converts to this type from the input type.
source§

impl From<Offset> for (f32, f32)

source§

fn from(_: Offset) -> (f32, f32)

Converts to this type from the input type.
source§

impl Mul<f32> for Offset

§

type Output = Offset

The resulting type after applying the * operator.
source§

fn mul(self, rhs: f32) -> Self::Output

Performs the * operation. Read more
source§

impl MulAssign<f32> for Offset

source§

fn mul_assign(&mut self, rhs: f32)

Performs the *= operation. Read more
source§

impl Neg for Offset

§

type Output = Offset

The resulting type after applying the - operator.
source§

fn neg(self) -> Self

Performs the unary - operation. Read more
source§

impl PartialEq for Offset

source§

fn eq(&self, other: &Offset) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Rem<f32> for Offset

§

type Output = Offset

The resulting type after applying the % operator.
source§

fn rem(self, rhs: f32) -> Self::Output

Performs the % operation. Read more
source§

impl RemAssign<f32> for Offset

source§

fn rem_assign(&mut self, rhs: f32)

Performs the %= operation. Read more
source§

impl Sub for Offset

§

type Output = Offset

The resulting type after applying the - operator.
source§

fn sub(self, rhs: Self) -> Self::Output

Performs the - operation. Read more
source§

impl SubAssign for Offset

source§

fn sub_assign(&mut self, rhs: Self)

Performs the -= operation. Read more
source§

impl Copy for Offset

source§

impl StructuralPartialEq for Offset

Auto Trait Implementations§

Blanket Implementations§

source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromAngle<T> for T

source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

source§

fn into_angle(self) -> U

Performs a conversion into T.
source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
source§

impl<T> IntoStimulus<T> for T

source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<'a, T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

source§

impl<T, Rhs> NumAssignOps<Rhs> for T
where T: AddAssign<Rhs> + SubAssign<Rhs> + MulAssign<Rhs> + DivAssign<Rhs> + RemAssign<Rhs>,

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSync for T
where T: Sync,