Function retro_pixel::u32_ext::linear_to_u32[][src]

pub fn linear_to_u32(linear: [f32; 4]) -> u32

The inverse of u32_to_linear.

The RGB channels are converted into sRGB using sqrt instead of the normal -2.2 exponent. Each input channel should be in the [0.0, 1.0] range, out of range values will give you very strange results.