Struct retina::client::SessionGroup[][src]

pub struct SessionGroup(_);
Expand description

A grouping of sessions, currently used only to track stale sessions.

Sessions are associated with a group via SessionOptions::session_group.

This is an experimental API which may change in an upcoming Retina version.

Stale sessions are ones which are no longer active on the client side (no Session struct exists) but may still be in state Ready, Playing, or Recording on the server. The client has neither seen a TEARDOWN response nor believes they have reached their expiration time. They are tracked in two cases:

  1. Dropped Sessions if the TeardownPolicy says to do so and a valid SETUP response has been received.
  2. TCP sessions discovered via unexpected RTSP interleaved data packets. These are assumed to be due to a live555 bug in which data continues to be sent on a stale file descriptor after a connection is closed. They may have been started by a process unknown to us and their session id is unknown.

Currently a single TEARDOWN will be attempted in the background after a Session is dropped. SessionGroup::await_teardown can be used to wait for it to conclude.

Stale sessions are forgotten either on teardown or expiration. In general, the tracked expiration time is worst-case. The exception is if the sender hasn’t responded to a keepalive request. In that case there’s theoretically no bound on when the server could see the request and extend the session. Retina ignores this possibility.

A SessionGroup can be of any granularity, but a typical use is to ensure there are no stale sessions before starting a fresh session. Groups should be sized to match that idea. If connecting to a live555 server affected by the stale TCP session bug, it might be wise to have one group per server, so that all such sessions can be drained before initiating new connections. Otherwise it might be useful to have one group per describe URL (potentially several per server) and have at most one active session per URL.

Implementations

Returns the status of stale sessions in this group.

Currently this only returns information about sessions which may be in state Playing. That is, Retina has sent a PLAY request, regardless of whether it has received a response.

The caller might use this in a loop to sleep until there are no such sessions.

Waits for a TEARDOWN to be attempted on all stale sessions that exist as of when this method is called, returning an error if any fail.

This has no timeout other than the sessions’ expiration times. The caller can wrap the call in tokio::time::timeout for an earlier time.

Currently on Session::drop, a TEARDOWN is started in the background. This method waits for that to conclude. It doesn’t attempt any new TEARDOWN requests, even if called repeatedly. This may change.

Ignores the discovered sessions, as it’s impossible to send a TEARDOWN without knowing the session id. If desired, the caller can learn of the existence of the sessions through SessionGroup::stale_sessions and sleep until they expire.

Trait Implementations

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