Struct rerun::AnnotationContext

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pub struct AnnotationContext {
    pub context: AnnotationContext,
}
Expand description

Archetype: The AnnotationContext provides additional information on how to display entities.

Entities can use ClassIds and KeypointIds to provide annotations, and the labels and colors will be looked up in the appropriate AnnotationContext. We use the first annotation context we find in the path-hierarchy when searching up through the ancestors of a given entity path.

See also ClassDescription.

§Example

§Segmentation

use ndarray::{s, Array, ShapeBuilder};

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let rec = rerun::RecordingStreamBuilder::new("rerun_example_annotation_context_segmentation")
        .spawn()?;

    // create an annotation context to describe the classes
    rec.log_timeless(
        "segmentation",
        &rerun::AnnotationContext::new([
            (1, "red", rerun::Rgba32::from_rgb(255, 0, 0)),
            (2, "green", rerun::Rgba32::from_rgb(0, 255, 0)),
        ]),
    )?;

    // create a segmentation image
    let mut data = Array::<u8, _>::zeros((200, 300).f());
    data.slice_mut(s![50..100, 50..120]).fill(1);
    data.slice_mut(s![100..180, 130..280]).fill(2);

    rec.log(
        "segmentation/image",
        &rerun::SegmentationImage::try_from(data)?,
    )?;

    Ok(())
}

Fields§

§context: AnnotationContext

List of class descriptions, mapping class indices to class names, colors etc.

Implementations§

Trait Implementations§

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impl Archetype for AnnotationContext

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type Indicator = GenericIndicatorComponent<AnnotationContext>

The associated indicator component, whose presence indicates that the high-level archetype-based APIs were used to log the data. Read more
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fn name() -> ArchetypeName

The fully-qualified name of this archetype, e.g. rerun.archetypes.Points2D.
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fn indicator() -> MaybeOwnedComponentBatch<'static>

Creates a ComponentBatch out of the associated Self::Indicator component. Read more
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fn required_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that must be provided by the user when constructing this archetype.
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fn recommended_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that should be provided by the user when constructing this archetype.
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fn optional_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that may be provided by the user when constructing this archetype.
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fn all_components() -> Cow<'static, [ComponentName]>

Returns the names of all components that must, should and may be provided by the user when constructing this archetype. Read more
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fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn Array>)> ) -> Result<AnnotationContext, DeserializationError>

Given an iterator of Arrow arrays and their respective ComponentNames, deserializes them into this archetype. Read more
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fn from_arrow( data: impl IntoIterator<Item = (Field, Box<dyn Array>)> ) -> Result<Self, DeserializationError>
where Self: Sized,

Given an iterator of Arrow arrays and their respective field metadata, deserializes them into this archetype. Read more
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impl AsComponents for AnnotationContext

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fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>>

Exposes the object’s contents as a set of ComponentBatchs. Read more
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fn num_instances(&self) -> usize

The number of instances in each batch. Read more
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fn to_arrow(&self) -> Result<Vec<(Field, Box<dyn Array>)>, SerializationError>

Serializes all non-null Components of this bundle into Arrow arrays. Read more
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impl Clone for AnnotationContext

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fn clone(&self) -> AnnotationContext

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnnotationContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for AnnotationContext

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fn eq(&self, other: &AnnotationContext) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl SizeBytes for AnnotationContext

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fn heap_size_bytes(&self) -> u64

Returns the total size of self on the heap, in bytes.
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fn is_pod() -> bool

Is Self just plain old data? Read more
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fn total_size_bytes(&self) -> u64

Returns the total size of self in bytes, accounting for both stack and heap space.
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fn stack_size_bytes(&self) -> u64

Returns the total size of self on the stack, in bytes. Read more
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impl Eq for AnnotationContext

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impl StructuralPartialEq for AnnotationContext

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where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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