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//! //! This crates provides means to deal with vertex buffers and meshes. //! //! `Attribute` and `VertexFormat` allow vertex structure to declare semantics. //! `Mesh` can be created from typed vertex structures and provides mechanism to bind //! vertex attributes required by shader interface. //! #[warn( missing_debug_implementations, missing_copy_implementations, missing_docs, trivial_casts, trivial_numeric_casts, unused_extern_crates, unused_import_braces, unused_qualifications )] use rendy_command as command; use rendy_factory as factory; use rendy_resource as resource; use rendy_util as util; mod format; mod mesh; mod vertex; pub use crate::{format::*, mesh::*, vertex::*};