[][src]Struct rendy_mesh::Color

#[repr(transparent)]
pub struct Color(pub [f32; 4]);

Type for color attribute of vertex

Trait Implementations

impl AsAttribute for Color[src]

impl WithAttribute<Color> for PosColor[src]

impl WithAttribute<Color> for PosColorNorm[src]

impl Clone for Color[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Copy for Color[src]

impl PartialOrd<Color> for Color[src]

impl PartialEq<Color> for Color[src]

impl<T> From<T> for Color where
    T: Into<[f32; 4]>, 
[src]

impl Debug for Color[src]

Auto Trait Implementations

impl Send for Color

impl Sync for Color

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Supports for T[src]

impl<T> Erased for T