use std::path::Path;
use std::fs;
use std::env;
use fs_extra::dir;
use fs_extra::copy_items;
use walkdir::WalkDir;
const FXITURES_DIR: &str = "./fixtures";
fn main() {
let mut from_paths = Vec::new();
let target_dir_path = env::var("OUT_DIR").unwrap();
let mut options = dir::CopyOptions::new();
options.copy_inside = true;
options.overwrite = true;
if Path::new(&format!("{}/fixtures", target_dir_path)).exists() {
println!("It exists");
fs::remove_dir_all(&format!("{}/fixtures", target_dir_path));
}
fs::create_dir_all(&format!("{}/fixtures", target_dir_path));
for entry in WalkDir::new(FXITURES_DIR) {
let entry = entry.unwrap();
let path = entry.path().display().to_string();
let clean_path = path.replace("./fixtures", &format!("{}/fixtures", &target_dir_path));
println!("{}", path);
from_paths.push(path);
}
copy_items(&from_paths, format!("{}/fixtures", target_dir_path), &options).expect("Couldn't copy files in build");
}