relm 0.20.0

Asynchronous, GTK+-based, GUI library, inspired by Elm, written in Rust
Documentation
= Relm

Asynchronous, GTK+-based, GUI library, inspired by Elm, written in Rust.

*This library is in alpha stage: it has not been thoroughly tested and its API may change at any time.*

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== Requirements

Since relm is based on GTK+, you need this library on your system in order to use it.

See http://gtk-rs.org/docs/requirements.html[this page] for information on how to install GTK+.

== Usage

First, add this to your `Cargo.toml`:

[source,toml]
----
gtk = "^0.8.0"
relm = "^0.19.0"
relm-derive = "^0.19.0"
----

Next, add this to your crate:

[source,rust]
----
use relm::{Relm, Update, Widget};
use gtk::prelude::*;
use gtk::{Window, Inhibit, WindowType};
use relm_derive::Msg;
----

Then, create your model:

[source,rust]
----
struct Model {
    // …
}
----

The model contains the data related to a `Widget`. It may be updated by the `Widget::update` function.

Create your message `enum`:

[source,rust]
----
#[derive(Msg)]
enum Msg {
    // …
    Quit,
}
----

Messages are sent to `Widget::update` to indicate that an event happened. The model can be updated when an event is received.

Create a `struct` which represents a `Widget` which contains the GTK+ widgets (in this case, the main window of the application) and the model:

[source,rust]
----
struct Win {
    // …
    model: Model,
    window: Window,
}
----

To make this `struct` a relm `Widget` that can be shown by the library, implement the `Update` and `Widget` traits:

[source,rust]
----
impl Update for Win {
    // Specify the model used for this widget.
    type Model = Model;
    // Specify the model parameter used to init the model.
    type ModelParam = ();
    // Specify the type of the messages sent to the update function.
    type Msg = Msg;

    // Return the initial model.
    fn model(_: &Relm<Self>, _: ()) -> Model {
        Model {
        }
    }

    // The model may be updated when a message is received.
    // Widgets may also be updated in this function.
    fn update(&mut self, event: Msg) {
        match event {
            Msg::Quit => gtk::main_quit(),
        }
    }
}

impl Widget for Win {
    // Specify the type of the root widget.
    type Root = Window;

    // Return the root widget.
    fn root(&self) -> Self::Root {
        self.window.clone()
    }

    // Create the widgets.
    fn view(relm: &Relm<Self>, model: Self::Model) -> Self {
        // GTK+ widgets are used normally within a `Widget`.
        let window = Window::new(WindowType::Toplevel);

        // Connect the signal `delete_event` to send the `Quit` message.
        connect!(relm, window, connect_delete_event(_, _), return (Some(Msg::Quit), Inhibit(false)));
        // There is also a `connect!()` macro for GTK+ events that do not need a
        // value to be returned in the callback.

        window.show_all();

        Win {
            model,
            window,
        }
    }
}
----

Finally, show this `Widget` by calling `Win::run()`:

[source,rust]
----
fn main() {
    Win::run(()).unwrap();
}
----

=== `#[widget]` attribute

A `#[widget]` attribute is provided to simplify the creation of a widget.

This attribute does the following:

 * Provide a `view!` macro to create the widget with a declarative syntax.
 * Automatically create the `fn root()`, `type Msg`, `type Model`, `type ModelParam` and `type Root` items.
 * Automatically insert the call to `Widget::set_property()` in the `update()` function when assigning to an attribute of the model.
 * Automatically create the `Widget` `struct`.
 * `Update` and `Widget` traits can be implemented at once.

To use this attribute, add the following code:

[source,rust]
----
use relm_derive::widget;
----

Here is an example using this attribute:

[source,rust]
----
#[derive(Msg)]
pub enum Msg {
    Decrement,
    Increment,
    Quit,
}

pub struct Model {
    counter: u32,
}

#[widget]
impl Widget for Win {
    fn model() -> Model {
        Model {
            counter: 0,
        }
    }

    fn update(&mut self, event: Msg) {
        match event {
            // A call to self.label1.set_text() is automatically inserted by the
            // attribute every time the model.counter attribute is updated.
            Msg::Decrement => self.model.counter -= 1,
            Msg::Increment => self.model.counter += 1,
            Msg::Quit => gtk::main_quit(),
        }
    }

    view! {
        gtk::Window {
            gtk::Box {
                orientation: Vertical,
                gtk::Button {
                    // By default, an event with one paramater is assumed.
                    clicked => Msg::Increment,
                    // Hence, the previous line is equivalent to:
                    // clicked(_) => Increment,
                    label: "+",
                },
                gtk::Label {
                    // Bind the text property of this Label to the counter attribute
                    // of the model.
                    // Every time the counter attribute is updated, the text property
                    // will be updated too.
                    text: &self.model.counter.to_string(),
                },
                gtk::Button {
                    clicked => Msg::Decrement,
                    label: "-",
                },
            },
            // Use a tuple when you want to both send a message and return a value to
            // the GTK+ callback.
            delete_event(_, _) => (Msg::Quit, Inhibit(false)),
        }
    }
}
----

NOTE: The `struct Win` is now automatically created by the attribute, as are the function `root()` and the associated types `Model`, `ModelParam`, `Msg` and `Container`.
You can still provide the method and the associated types if needed, but you cannot create the `struct`.

WARNING: The `#[widget]` makes the generated `struct` public: hence, the corresponding model and message types must be public too.

[WARNING]
====
Your program might be slower when using this attribute because the code generation is simple.
For instance, the following code
[source,rust]
----
fn update(&mut self, event: Msg) {
    for _ in 0..100 {
        self.model.counter += 1;
    }
}
----
will generate this function:
[source,rust]
----
fn update(&mut self, event: Msg) {
    for _ in 0..100 {
        self.model.counter += 1;
        self.label1.set_text(&self.model.counter.to_string());
    }
}
----
====

[WARNING]
====
Also, the `set_property()` calls are currently only inserted when assigning to an attribute of the model.
For instance, the following code
[source,rust]
----
fn update(&mut self, event: Msg) {
    self.model.text.push_str("Text");
}
----
will not work as expected.

Please use the following variation if needed.
[source,rust]
----
fn update(&mut self, event: Msg) {
    self.model.text += "Text";
}
----
====

For more information about how you can use relm, you can take a look at the https://github.com/antoyo/relm/tree/master/relm-examples/[examples].

== Donations

If you appreciate this project and want new features to be
implemented, please support me on Patreon.

image:https://c5.patreon.com/external/logo/become_a_patron_button.png[link="https://www.patreon.com/antoyo"]

== Projects using `relm`

 * https://github.com/sanpii/yellow-pitaya[Yellow Pitaya]
 * https://github.com/juchiast/gameoflife[Game of Life]
 * https://github.com/sebasmagri/rusty-sounds[Rusty Sounds]
 * https://github.com/etrombly/country_parser[Country Parser]
 * https://github.com/niklasf/rust-chessground[Chessground]
 * https://github.com/sanpii/effitask[Effitask]
 * https://github.com/knack-supply/curve-tracer[KS Curve Tracer]
 * https://github.com/emmanueltouzery/cigale[Cigale]

If you want to add your project to this list, please https://github.com/antoyo/relm/pulls[create a pull request].