Struct reed_solomon_novelpoly::ReedSolomon[][src]

pub struct ReedSolomon { /* fields omitted */ }

Implementations

impl ReedSolomon[src]

pub fn shard_len(&self, payload_size: usize) -> usize[src]

Returns the size per shard in bytes

pub fn encode<S: Shard>(&self, bytes: &[u8]) -> Result<Vec<S>>[src]

pub fn reconstruct<S: Shard>(
    &self,
    received_shards: Vec<Option<S>>
) -> Result<Vec<u8>>
[src]

each shard contains one symbol of one run of erasure coding

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.