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aims to be a lightweight and type-safe wrapper around the DirectX12 API for the Rust Programming Language.
Modules
command |
GPU command encapsulation. |
descriptor |
a relatively small block of data that fully describles an object to the GPU. |
device |
defines |
error |
error types |
event |
RAII Win32 event wrapper |
factory |
this module contains |
fence |
a fence is used for synchronization of CPUs and GPUs |
format |
formats used by direct3d |
pipeline |
describes graphics and compute pipelines |
resource |
resource |
shader |
executable code snippet for GPU |
swapchain |
link between the graphics API and the target surface |