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use crate::bitboard::{self, Bitboard};
use crate::Location;
#[repr(C)]
pub struct ApplyMoveResult {
pub new_active_mask: u64,
pub new_opponent_mask: u64,
}
#[no_mangle]
pub extern "C" fn ffi_get_move_mask(active_mask: u64, opponent_mask: u64) -> u64 {
bitboard::get_move_mask(Bitboard::from(active_mask), Bitboard::from(opponent_mask)).into()
}
#[no_mangle]
pub extern "C" fn ffi_apply_move(
active_mask: u64,
opponent_mask: u64,
row: usize,
col: usize,
) -> ApplyMoveResult {
let move_loc = Location::from_coords(row, col);
let (new_active_mask, new_opponent_mask) = bitboard::apply_move(
Bitboard::from(active_mask),
Bitboard::from(opponent_mask),
move_loc.into(),
);
ApplyMoveResult {
new_active_mask: new_active_mask.into(),
new_opponent_mask: new_opponent_mask.into(),
}
}