pub fn simulate(event_type: &EventType) -> Result<(), SimulateError>
Expand description
Sending some events
use rdev::{simulate, Button, EventType, Key, SimulateError};
use std::{thread, time};
fn send(event_type: &EventType) {
let delay = time::Duration::from_millis(20);
match simulate(event_type) {
Ok(()) => (),
Err(SimulateError) => {
println!("We could not send {:?}", event_type);
}
}
// Let ths OS catchup (at least MacOS)
thread::sleep(delay);
}
fn my_shortcut() {
send(&EventType::KeyPress(Key::KeyS));
send(&EventType::KeyRelease(Key::KeyS));
send(&EventType::MouseMove { x: 0.0, y: 0.0 });
send(&EventType::MouseMove { x: 400.0, y: 400.0 });
send(&EventType::ButtonPress(Button::Left));
send(&EventType::ButtonRelease(Button::Right));
send(&EventType::Wheel {
delta_x: 0,
delta_y: 1,
});
}