Struct rbx_types::Vector3 [−][src]
The standard 3D vector type used in Roblox.
See Also
- [
Vector3int16
][struct.Vector3int16.html] - Vector3 on Roblox Developer Hub
Fields
x: f32
y: f32
z: f32
Implementations
impl Vector3
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Trait Implementations
impl Clone for Vector3
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impl Copy for Vector3
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impl Debug for Vector3
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impl From<Vector3> for Variant
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impl PartialEq<Vector3> for Vector3
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impl StructuralPartialEq for Vector3
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Auto Trait Implementations
impl RefUnwindSafe for Vector3
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impl Send for Vector3
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impl Sync for Vector3
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impl Unpin for Vector3
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impl UnwindSafe for Vector3
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,