[][src]Struct rbx_types::Region3int16

pub struct Region3int16 {
    pub min: Vector3int16,
    pub max: Vector3int16,
}

A version of Region3 that uses signed 16-bit integers instead of floats. Region3int16 is generally used in Terrain APIs.

See Also

Fields

min: Vector3int16max: Vector3int16

Methods

impl Region3int16[src]

pub fn new(min: Vector3int16, max: Vector3int16) -> Self[src]

Trait Implementations

impl Clone for Region3int16[src]

impl Copy for Region3int16[src]

impl Debug for Region3int16[src]

impl Eq for Region3int16[src]

impl PartialEq<Region3int16> for Region3int16[src]

impl StructuralEq for Region3int16[src]

impl StructuralPartialEq for Region3int16[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,