[][src]Struct raylib::core::color::Color

#[repr(C)]
pub struct Color {
    pub r: u8,
    pub g: u8,
    pub b: u8,
    pub a: u8,
}

Fields

r: u8g: u8b: u8a: u8

Methods

impl Color[src]

pub const LIGHTGRAY: Color[src]

pub const GRAY: Color[src]

pub const DARKGRAY: Color[src]

pub const YELLOW: Color[src]

pub const GOLD: Color[src]

pub const ORANGE: Color[src]

pub const PINK: Color[src]

pub const RED: Color[src]

pub const MAROON: Color[src]

pub const GREEN: Color[src]

pub const LIME: Color[src]

pub const DARKGREEN: Color[src]

pub const SKYBLUE: Color[src]

pub const BLUE: Color[src]

pub const DARKBLUE: Color[src]

pub const PURPLE: Color[src]

pub const VIOLET: Color[src]

pub const DARKPURPLE: Color[src]

pub const BEIGE: Color[src]

pub const BROWN: Color[src]

pub const DARKBROWN: Color[src]

pub const WHITE: Color[src]

pub const BLACK: Color[src]

pub const BLANK: Color[src]

pub const MAGENTA: Color[src]

pub const RAYWHITE: Color[src]

pub const fn new(r: u8, g: u8, b: u8, a: u8) -> Color[src]

pub fn color_to_int(&self) -> i32[src]

Returns hexadecimal value for a Color

pub fn color_normalize(&self) -> Vector4[src]

Returns color normalized as float [0..1]

pub fn color_to_hsv(&self) -> Vector3[src]

Returns HSV values for a Color

pub fn color_from_hsv(hsv: Vector3) -> Color[src]

Returns a Color from HSV values

pub fn get_color(hex_value: i32) -> Color[src]

Returns a Color struct from hexadecimal value

pub fn fade(&self, alpha: f32) -> Color[src]

Color fade-in or fade-out, alpha goes from 0.0f to 1.0f

Trait Implementations

impl Clone for Color[src]

impl Copy for Color[src]

impl Debug for Color[src]

impl Eq for Color[src]

impl From<(u8, u8, u8, u8)> for Color[src]

impl From<Color> for Color[src]

impl Into<Color> for Color[src]

impl<'_> Into<Color> for &'_ Color[src]

impl PartialEq<Color> for Color[src]

impl StructuralEq for Color[src]

impl StructuralPartialEq for Color[src]

Auto Trait Implementations

impl RefUnwindSafe for Color

impl Send for Color

impl Sync for Color

impl Unpin for Color

impl UnwindSafe for Color

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.