[][src]Struct raylib::core::audio::RaylibAudio

pub struct RaylibAudio(_);

This token is used to indicate VR is initialized

Methods

impl RaylibAudio[src]

pub fn init_audio_device() -> RaylibAudio[src]

Initializes audio device and context.

pub fn is_audio_device_ready(&self) -> bool[src]

Checks if audio device is ready.

pub fn set_master_volume(&self, volume: f32)[src]

Sets master volume (listener).

pub fn play_sound(&mut self, sound: &Sound)[src]

Plays a sound.

pub fn pause_sound(&mut self, sound: &Sound)[src]

Pauses a sound.

pub fn resume_sound(&mut self, sound: &Sound)[src]

Resumes a paused sound.

pub fn stop_sound(&mut self, sound: &Sound)[src]

Stops playing a sound.

pub fn is_sound_playing(&self, sound: &Sound) -> bool[src]

Checks if a sound is currently playing.

pub fn set_sound_volume(&mut self, sound: &Sound, volume: f32)[src]

Sets volume for a sound (1.0 is max level).

pub fn set_sound_pitch(&mut self, sound: &Sound, pitch: f32)[src]

Sets pitch for a sound (1.0 is base level).

pub fn play_music_stream(&mut self, music: &mut Music)[src]

Starts music playing.

pub fn update_music_stream(&mut self, music: &mut Music)[src]

Updates buffers for music streaming.

pub fn stop_music_stream(&mut self, music: &mut Music)[src]

Stops music playing.

pub fn pause_music_stream(&mut self, music: &mut Music)[src]

Pauses music playing.

pub fn resume_music_stream(&mut self, music: &mut Music)[src]

Resumes playing paused music.

pub fn is_music_playing(&self, music: &Music) -> bool[src]

Checks if music is playing.

pub fn set_music_volume(&mut self, music: &mut Music, volume: f32)[src]

Sets volume for music (1.0 is max level).

pub fn set_music_pitch(&mut self, music: &mut Music, pitch: f32)[src]

Sets pitch for music (1.0 is base level).

pub fn set_music_loop_count(&mut self, music: &mut Music, count: i32)[src]

Sets music loop count (loop repeats).

pub fn get_music_time_length(&self, music: &Music) -> f32[src]

Gets music time length in seconds.

pub fn get_music_time_played(&self, music: &Music) -> f32[src]

Gets current music time played in seconds.

pub fn play_audio_stream(&mut self, stream: &mut AudioStream)[src]

Plays audio stream.

pub fn pause_audio_stream(&mut self, stream: &mut AudioStream)[src]

Pauses audio stream.

pub fn resume_audio_stream(&mut self, stream: &mut AudioStream)[src]

Resumes audio stream.

pub fn is_audio_stream_playing(&self, stream: &AudioStream) -> bool[src]

Checks if audio stream is currently playing.

pub fn stop_audio_stream(&mut self, stream: &mut AudioStream)[src]

Stops audio stream.

pub fn set_audio_stream_volume(&mut self, stream: &mut AudioStream, volume: f32)[src]

Sets volume for audio stream (1.0 is max level).

pub fn set_audio_stream_pitch(&mut self, stream: &mut AudioStream, pitch: f32)[src]

Sets pitch for audio stream (1.0 is base level).

Trait Implementations

impl Debug for RaylibAudio[src]

impl Drop for RaylibAudio[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.