#[repr(u32)]pub enum rlFramebufferAttachTextureType {
RL_ATTACHMENT_CUBEMAP_POSITIVE_X = 0,
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X = 1,
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y = 2,
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y = 3,
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z = 4,
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z = 5,
RL_ATTACHMENT_TEXTURE2D = 100,
RL_ATTACHMENT_RENDERBUFFER = 200,
}
Variants§
RL_ATTACHMENT_CUBEMAP_POSITIVE_X = 0
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X = 1
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y = 2
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y = 3
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z = 4
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z = 5
RL_ATTACHMENT_TEXTURE2D = 100
RL_ATTACHMENT_RENDERBUFFER = 200
Trait Implementations§
source§impl Clone for rlFramebufferAttachTextureType
impl Clone for rlFramebufferAttachTextureType
source§fn clone(&self) -> rlFramebufferAttachTextureType
fn clone(&self) -> rlFramebufferAttachTextureType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for rlFramebufferAttachTextureType
impl PartialEq for rlFramebufferAttachTextureType
source§fn eq(&self, other: &rlFramebufferAttachTextureType) -> bool
fn eq(&self, other: &rlFramebufferAttachTextureType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for rlFramebufferAttachTextureType
impl Eq for rlFramebufferAttachTextureType
impl StructuralPartialEq for rlFramebufferAttachTextureType
Auto Trait Implementations§
impl Freeze for rlFramebufferAttachTextureType
impl RefUnwindSafe for rlFramebufferAttachTextureType
impl Send for rlFramebufferAttachTextureType
impl Sync for rlFramebufferAttachTextureType
impl Unpin for rlFramebufferAttachTextureType
impl UnwindSafe for rlFramebufferAttachTextureType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more