[][src]Struct raylib_sys::VertexBuffer

#[repr(C)]pub struct VertexBuffer {
    pub elementsCount: c_int,
    pub vCounter: c_int,
    pub tcCounter: c_int,
    pub cCounter: c_int,
    pub vertices: *mut f32,
    pub texcoords: *mut f32,
    pub colors: *mut c_uchar,
    pub indices: *mut c_uint,
    pub vaoId: c_uint,
    pub vboId: [c_uint; 4],
}

Fields

elementsCount: c_intvCounter: c_inttcCounter: c_intcCounter: c_intvertices: *mut f32texcoords: *mut f32colors: *mut c_ucharindices: *mut c_uintvaoId: c_uintvboId: [c_uint; 4]

Trait Implementations

impl Clone for VertexBuffer[src]

impl Copy for VertexBuffer[src]

impl Debug for VertexBuffer[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.