[−][src]Struct raylib_sys::Mesh
Fields
vertexCount: c_int
triangleCount: c_int
vertices: *mut f32
texcoords: *mut f32
texcoords2: *mut f32
normals: *mut f32
tangents: *mut f32
colors: *mut c_uchar
indices: *mut c_ushort
animVertices: *mut f32
animNormals: *mut f32
boneIds: *mut c_int
boneWeights: *mut f32
vaoId: c_uint
vboId: *mut c_uint
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Mesh
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impl !Send for Mesh
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impl !Sync for Mesh
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impl Unpin for Mesh
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impl UnwindSafe for Mesh
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,