[][src]Enum raylib_sys::GamepadNumber

#[repr(u32)]pub enum GamepadNumber {
    GAMEPAD_PLAYER1,
    GAMEPAD_PLAYER2,
    GAMEPAD_PLAYER3,
    GAMEPAD_PLAYER4,
}

Variants

GAMEPAD_PLAYER1
GAMEPAD_PLAYER2
GAMEPAD_PLAYER3
GAMEPAD_PLAYER4

Trait Implementations

impl Clone for GamepadNumber[src]

impl Copy for GamepadNumber[src]

impl Debug for GamepadNumber[src]

impl Eq for GamepadNumber[src]

impl Hash for GamepadNumber[src]

impl PartialEq<GamepadNumber> for GamepadNumber[src]

impl StructuralEq for GamepadNumber[src]

impl StructuralPartialEq for GamepadNumber[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.