Struct raqote::PathBuilder

source ·
pub struct PathBuilder { /* private fields */ }
Expand description

A helper struct used for constructing a Path.

Implementations§

source§

impl PathBuilder

source

pub fn new() -> PathBuilder

Examples found in repository?
examples/stroke.rs (line 6)
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &Source::Solid(SolidSource::from_unpremultiplied_argb(0xFF, 0, 0x80, 0)),
        &StrokeStyle {
            width: 100000., // <--
            ..StrokeStyle::default()
        },
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
More examples
Hide additional examples
examples/stroke-arc.rs (line 7)
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.arc(0., 0., 20., 0., std::f32::consts::PI);

    let path = pb.finish();
    dt.set_transform(&Transform::translation(50., 50.));
    dt.stroke(
        &path,
        &Source::Solid(SolidSource::from_unpremultiplied_argb(0xFF, 0, 0x80, 0)),
        &StrokeStyle {
            width: 40., // <--
            ..StrokeStyle::default()
        },
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
examples/sweep-gradient.rs (line 6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
fn main() {
    use raqote::*;

let mut dt = DrawTarget::new(400, 400);

let mut pb = PathBuilder::new();
pb.rect(0., 0., 400., 400.);
let path = pb.finish();

let gradient = Source::new_sweep_gradient(
    Gradient {
        stops: vec![
            GradientStop {
                position: 0.,
                color: Color::new(0xff, 0, 0, 0),
            },
            GradientStop {
                position: 0.5,
                color: Color::new(0xff, 0xff, 0xff, 0x0),
            },
            GradientStop {
                position: 1.,
                color: Color::new(0xff, 0, 0, 0x0),
            },
        ],
    },
    Point::new(150., 200.),
    45.,
    180.+45.,
    Spread::Repeat,
);
dt.fill(&path, &gradient, &DrawOptions::new());



dt.write_png("example.png");
}
examples/pad.rs (line 35)
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
fn main() {
    let mut dt = DrawTarget::new(200, 200);
    
    let gradient = Source::new_linear_gradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.0,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 0.9999,
                    color: Color::new(0xff, 0x0, 0x0, 0x0),
                },
                GradientStop {
                    position: 1.0,
                    color: Color::new(0xff, 0x0, 0x0, 0x0),
                },
            ],
        },
        Point::new(40., 0.),
        Point::new(100., 0.),
        Spread::Pad,
    );

    let mut pb = PathBuilder::new();
    pb.rect(0., 0., 80., 80.);
    let path = pb.finish();
    dt.fill(&path, &gradient, &DrawOptions::default());

    dt.write_png("out.png").unwrap();
}
examples/capabilities.rs (line 14)
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(340., 190.);
    pb.arc(160., 190., 180., 0., 2. * 3.14159);
    pb.close();
    let path = pb.finish();
    dt.push_clip(&path);

    let mut pb = PathBuilder::new();
    pb.move_to(0., 0.);
    pb.line_to(200., 0.);
    pb.line_to(200., 300.);
    pb.line_to(0., 300.);
    pb.close();
    let path = pb.finish();
    dt.fill(
        &path,
        &Source::Solid(SolidSource {
            r: 0x80,
            g: 0x80,
            b: 0,
            a: 0x80,
        }),
        &DrawOptions::new(),
    );

    let mut pb = PathBuilder::new();
    pb.move_to(50., 50.);
    pb.line_to(100., 70.);
    pb.line_to(110., 150.);
    pb.line_to(40., 180.);
    pb.close();

    /*
    dt.move_to(100., 10.);
    dt.quad_to(150., 40., 200., 10.);
    dt.quad_to(120., 100., 80., 200.);
    dt.quad_to(150., 180., 200., 200.);
    dt.close();
    */

    pb.move_to(100., 10.);
    pb.cubic_to(150., 40., 175., 0., 200., 10.);
    pb.quad_to(120., 100., 80., 200.);
    pb.quad_to(150., 180., 200., 200.);
    pb.close();

    let path = pb.finish();

    let decoder = png::Decoder::new(File::open("photo.png").unwrap());
    let mut reader = decoder.read_info().unwrap();
    let mut buf = vec![0; reader.output_buffer_size()];
    let info = reader.next_frame(&mut buf).unwrap();

    println!("{:?}", info.color_type);

    let mut image: Vec<u32> = Vec::new();
    for i in buf.chunks(3) {
        image.push(0xff << 24 | ((i[0] as u32) << 16) | ((i[1] as u32) << 8) | (i[2] as u32))
    }
    let _bitmap = Image {
        width: info.width as i32,
        height: info.height as i32,
        data: &image[..],
    };

    //dt.fill(Source::Solid(SolidSource{r: 0xff, g: 0xff, b: 0, a: 0xff}));
    //dt.fill(Source::Bitmap(bitmap, Transform::create_scale(2., 2.)));

    let gradient = Source::RadialGradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.2,
                    color: Color::new(0xff, 0x00, 0xff, 0x00),
                },
                GradientStop {
                    position: 0.8,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 1.,
                    color: Color::new(0xff, 0xff, 0x00, 0xff),
                },
            ],
        },
        Spread::Pad,
        Transform::translation(-150., -150.),
    );
    dt.fill(&path, &gradient, &DrawOptions::new());

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &gradient,
        &StrokeStyle {
            cap: LineCap::Butt,
            join: LineJoin::Bevel,
            width: 10.,
            miter_limit: 2.,
            dash_array: vec![10., 5.],
            dash_offset: 3.,
        },
        &DrawOptions::new(),
    );

    let font = SystemSource::new()
        .select_best_match(&[FamilyName::SansSerif], &Properties::new())
        .unwrap()
        .load()
        .unwrap();

    dt.draw_text(
        &font,
        24.,
        "Hello",
        Point::new(0., 100.),
        &Source::Solid(SolidSource {
            r: 0,
            g: 0,
            b: 0xff,
            a: 0xff,
        }),
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
source

pub fn move_to(&mut self, x: f32, y: f32)

Moves the current point to x, y

Examples found in repository?
examples/stroke.rs (line 7)
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &Source::Solid(SolidSource::from_unpremultiplied_argb(0xFF, 0, 0x80, 0)),
        &StrokeStyle {
            width: 100000., // <--
            ..StrokeStyle::default()
        },
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
More examples
Hide additional examples
examples/capabilities.rs (line 15)
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(340., 190.);
    pb.arc(160., 190., 180., 0., 2. * 3.14159);
    pb.close();
    let path = pb.finish();
    dt.push_clip(&path);

    let mut pb = PathBuilder::new();
    pb.move_to(0., 0.);
    pb.line_to(200., 0.);
    pb.line_to(200., 300.);
    pb.line_to(0., 300.);
    pb.close();
    let path = pb.finish();
    dt.fill(
        &path,
        &Source::Solid(SolidSource {
            r: 0x80,
            g: 0x80,
            b: 0,
            a: 0x80,
        }),
        &DrawOptions::new(),
    );

    let mut pb = PathBuilder::new();
    pb.move_to(50., 50.);
    pb.line_to(100., 70.);
    pb.line_to(110., 150.);
    pb.line_to(40., 180.);
    pb.close();

    /*
    dt.move_to(100., 10.);
    dt.quad_to(150., 40., 200., 10.);
    dt.quad_to(120., 100., 80., 200.);
    dt.quad_to(150., 180., 200., 200.);
    dt.close();
    */

    pb.move_to(100., 10.);
    pb.cubic_to(150., 40., 175., 0., 200., 10.);
    pb.quad_to(120., 100., 80., 200.);
    pb.quad_to(150., 180., 200., 200.);
    pb.close();

    let path = pb.finish();

    let decoder = png::Decoder::new(File::open("photo.png").unwrap());
    let mut reader = decoder.read_info().unwrap();
    let mut buf = vec![0; reader.output_buffer_size()];
    let info = reader.next_frame(&mut buf).unwrap();

    println!("{:?}", info.color_type);

    let mut image: Vec<u32> = Vec::new();
    for i in buf.chunks(3) {
        image.push(0xff << 24 | ((i[0] as u32) << 16) | ((i[1] as u32) << 8) | (i[2] as u32))
    }
    let _bitmap = Image {
        width: info.width as i32,
        height: info.height as i32,
        data: &image[..],
    };

    //dt.fill(Source::Solid(SolidSource{r: 0xff, g: 0xff, b: 0, a: 0xff}));
    //dt.fill(Source::Bitmap(bitmap, Transform::create_scale(2., 2.)));

    let gradient = Source::RadialGradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.2,
                    color: Color::new(0xff, 0x00, 0xff, 0x00),
                },
                GradientStop {
                    position: 0.8,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 1.,
                    color: Color::new(0xff, 0xff, 0x00, 0xff),
                },
            ],
        },
        Spread::Pad,
        Transform::translation(-150., -150.),
    );
    dt.fill(&path, &gradient, &DrawOptions::new());

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &gradient,
        &StrokeStyle {
            cap: LineCap::Butt,
            join: LineJoin::Bevel,
            width: 10.,
            miter_limit: 2.,
            dash_array: vec![10., 5.],
            dash_offset: 3.,
        },
        &DrawOptions::new(),
    );

    let font = SystemSource::new()
        .select_best_match(&[FamilyName::SansSerif], &Properties::new())
        .unwrap()
        .load()
        .unwrap();

    dt.draw_text(
        &font,
        24.,
        "Hello",
        Point::new(0., 100.),
        &Source::Solid(SolidSource {
            r: 0,
            g: 0,
            b: 0xff,
            a: 0xff,
        }),
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
source

pub fn line_to(&mut self, x: f32, y: f32)

Adds a line segment from the current point to x, y

Examples found in repository?
examples/stroke.rs (line 8)
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &Source::Solid(SolidSource::from_unpremultiplied_argb(0xFF, 0, 0x80, 0)),
        &StrokeStyle {
            width: 100000., // <--
            ..StrokeStyle::default()
        },
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
More examples
Hide additional examples
examples/capabilities.rs (line 23)
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(340., 190.);
    pb.arc(160., 190., 180., 0., 2. * 3.14159);
    pb.close();
    let path = pb.finish();
    dt.push_clip(&path);

    let mut pb = PathBuilder::new();
    pb.move_to(0., 0.);
    pb.line_to(200., 0.);
    pb.line_to(200., 300.);
    pb.line_to(0., 300.);
    pb.close();
    let path = pb.finish();
    dt.fill(
        &path,
        &Source::Solid(SolidSource {
            r: 0x80,
            g: 0x80,
            b: 0,
            a: 0x80,
        }),
        &DrawOptions::new(),
    );

    let mut pb = PathBuilder::new();
    pb.move_to(50., 50.);
    pb.line_to(100., 70.);
    pb.line_to(110., 150.);
    pb.line_to(40., 180.);
    pb.close();

    /*
    dt.move_to(100., 10.);
    dt.quad_to(150., 40., 200., 10.);
    dt.quad_to(120., 100., 80., 200.);
    dt.quad_to(150., 180., 200., 200.);
    dt.close();
    */

    pb.move_to(100., 10.);
    pb.cubic_to(150., 40., 175., 0., 200., 10.);
    pb.quad_to(120., 100., 80., 200.);
    pb.quad_to(150., 180., 200., 200.);
    pb.close();

    let path = pb.finish();

    let decoder = png::Decoder::new(File::open("photo.png").unwrap());
    let mut reader = decoder.read_info().unwrap();
    let mut buf = vec![0; reader.output_buffer_size()];
    let info = reader.next_frame(&mut buf).unwrap();

    println!("{:?}", info.color_type);

    let mut image: Vec<u32> = Vec::new();
    for i in buf.chunks(3) {
        image.push(0xff << 24 | ((i[0] as u32) << 16) | ((i[1] as u32) << 8) | (i[2] as u32))
    }
    let _bitmap = Image {
        width: info.width as i32,
        height: info.height as i32,
        data: &image[..],
    };

    //dt.fill(Source::Solid(SolidSource{r: 0xff, g: 0xff, b: 0, a: 0xff}));
    //dt.fill(Source::Bitmap(bitmap, Transform::create_scale(2., 2.)));

    let gradient = Source::RadialGradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.2,
                    color: Color::new(0xff, 0x00, 0xff, 0x00),
                },
                GradientStop {
                    position: 0.8,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 1.,
                    color: Color::new(0xff, 0xff, 0x00, 0xff),
                },
            ],
        },
        Spread::Pad,
        Transform::translation(-150., -150.),
    );
    dt.fill(&path, &gradient, &DrawOptions::new());

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &gradient,
        &StrokeStyle {
            cap: LineCap::Butt,
            join: LineJoin::Bevel,
            width: 10.,
            miter_limit: 2.,
            dash_array: vec![10., 5.],
            dash_offset: 3.,
        },
        &DrawOptions::new(),
    );

    let font = SystemSource::new()
        .select_best_match(&[FamilyName::SansSerif], &Properties::new())
        .unwrap()
        .load()
        .unwrap();

    dt.draw_text(
        &font,
        24.,
        "Hello",
        Point::new(0., 100.),
        &Source::Solid(SolidSource {
            r: 0,
            g: 0,
            b: 0xff,
            a: 0xff,
        }),
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
source

pub fn quad_to(&mut self, cx: f32, cy: f32, x: f32, y: f32)

Adds a quadratic bezier from the current point to x, y, using a control point of cx, cy

Examples found in repository?
examples/capabilities.rs (line 56)
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(340., 190.);
    pb.arc(160., 190., 180., 0., 2. * 3.14159);
    pb.close();
    let path = pb.finish();
    dt.push_clip(&path);

    let mut pb = PathBuilder::new();
    pb.move_to(0., 0.);
    pb.line_to(200., 0.);
    pb.line_to(200., 300.);
    pb.line_to(0., 300.);
    pb.close();
    let path = pb.finish();
    dt.fill(
        &path,
        &Source::Solid(SolidSource {
            r: 0x80,
            g: 0x80,
            b: 0,
            a: 0x80,
        }),
        &DrawOptions::new(),
    );

    let mut pb = PathBuilder::new();
    pb.move_to(50., 50.);
    pb.line_to(100., 70.);
    pb.line_to(110., 150.);
    pb.line_to(40., 180.);
    pb.close();

    /*
    dt.move_to(100., 10.);
    dt.quad_to(150., 40., 200., 10.);
    dt.quad_to(120., 100., 80., 200.);
    dt.quad_to(150., 180., 200., 200.);
    dt.close();
    */

    pb.move_to(100., 10.);
    pb.cubic_to(150., 40., 175., 0., 200., 10.);
    pb.quad_to(120., 100., 80., 200.);
    pb.quad_to(150., 180., 200., 200.);
    pb.close();

    let path = pb.finish();

    let decoder = png::Decoder::new(File::open("photo.png").unwrap());
    let mut reader = decoder.read_info().unwrap();
    let mut buf = vec![0; reader.output_buffer_size()];
    let info = reader.next_frame(&mut buf).unwrap();

    println!("{:?}", info.color_type);

    let mut image: Vec<u32> = Vec::new();
    for i in buf.chunks(3) {
        image.push(0xff << 24 | ((i[0] as u32) << 16) | ((i[1] as u32) << 8) | (i[2] as u32))
    }
    let _bitmap = Image {
        width: info.width as i32,
        height: info.height as i32,
        data: &image[..],
    };

    //dt.fill(Source::Solid(SolidSource{r: 0xff, g: 0xff, b: 0, a: 0xff}));
    //dt.fill(Source::Bitmap(bitmap, Transform::create_scale(2., 2.)));

    let gradient = Source::RadialGradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.2,
                    color: Color::new(0xff, 0x00, 0xff, 0x00),
                },
                GradientStop {
                    position: 0.8,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 1.,
                    color: Color::new(0xff, 0xff, 0x00, 0xff),
                },
            ],
        },
        Spread::Pad,
        Transform::translation(-150., -150.),
    );
    dt.fill(&path, &gradient, &DrawOptions::new());

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &gradient,
        &StrokeStyle {
            cap: LineCap::Butt,
            join: LineJoin::Bevel,
            width: 10.,
            miter_limit: 2.,
            dash_array: vec![10., 5.],
            dash_offset: 3.,
        },
        &DrawOptions::new(),
    );

    let font = SystemSource::new()
        .select_best_match(&[FamilyName::SansSerif], &Properties::new())
        .unwrap()
        .load()
        .unwrap();

    dt.draw_text(
        &font,
        24.,
        "Hello",
        Point::new(0., 100.),
        &Source::Solid(SolidSource {
            r: 0,
            g: 0,
            b: 0xff,
            a: 0xff,
        }),
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
source

pub fn rect(&mut self, x: f32, y: f32, width: f32, height: f32)

Adds a rect to the path

Examples found in repository?
examples/sweep-gradient.rs (line 7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
fn main() {
    use raqote::*;

let mut dt = DrawTarget::new(400, 400);

let mut pb = PathBuilder::new();
pb.rect(0., 0., 400., 400.);
let path = pb.finish();

let gradient = Source::new_sweep_gradient(
    Gradient {
        stops: vec![
            GradientStop {
                position: 0.,
                color: Color::new(0xff, 0, 0, 0),
            },
            GradientStop {
                position: 0.5,
                color: Color::new(0xff, 0xff, 0xff, 0x0),
            },
            GradientStop {
                position: 1.,
                color: Color::new(0xff, 0, 0, 0x0),
            },
        ],
    },
    Point::new(150., 200.),
    45.,
    180.+45.,
    Spread::Repeat,
);
dt.fill(&path, &gradient, &DrawOptions::new());



dt.write_png("example.png");
}
More examples
Hide additional examples
examples/pad.rs (line 36)
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
fn main() {
    let mut dt = DrawTarget::new(200, 200);
    
    let gradient = Source::new_linear_gradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.0,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 0.9999,
                    color: Color::new(0xff, 0x0, 0x0, 0x0),
                },
                GradientStop {
                    position: 1.0,
                    color: Color::new(0xff, 0x0, 0x0, 0x0),
                },
            ],
        },
        Point::new(40., 0.),
        Point::new(100., 0.),
        Spread::Pad,
    );

    let mut pb = PathBuilder::new();
    pb.rect(0., 0., 80., 80.);
    let path = pb.finish();
    dt.fill(&path, &gradient, &DrawOptions::default());

    dt.write_png("out.png").unwrap();
}
source

pub fn cubic_to( &mut self, cx1: f32, cy1: f32, cx2: f32, cy2: f32, x: f32, y: f32 )

Adds a cubic bezier from the current point to x, y, using control points cx1, cy1 and cx2, cy2

Examples found in repository?
examples/capabilities.rs (line 55)
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(340., 190.);
    pb.arc(160., 190., 180., 0., 2. * 3.14159);
    pb.close();
    let path = pb.finish();
    dt.push_clip(&path);

    let mut pb = PathBuilder::new();
    pb.move_to(0., 0.);
    pb.line_to(200., 0.);
    pb.line_to(200., 300.);
    pb.line_to(0., 300.);
    pb.close();
    let path = pb.finish();
    dt.fill(
        &path,
        &Source::Solid(SolidSource {
            r: 0x80,
            g: 0x80,
            b: 0,
            a: 0x80,
        }),
        &DrawOptions::new(),
    );

    let mut pb = PathBuilder::new();
    pb.move_to(50., 50.);
    pb.line_to(100., 70.);
    pb.line_to(110., 150.);
    pb.line_to(40., 180.);
    pb.close();

    /*
    dt.move_to(100., 10.);
    dt.quad_to(150., 40., 200., 10.);
    dt.quad_to(120., 100., 80., 200.);
    dt.quad_to(150., 180., 200., 200.);
    dt.close();
    */

    pb.move_to(100., 10.);
    pb.cubic_to(150., 40., 175., 0., 200., 10.);
    pb.quad_to(120., 100., 80., 200.);
    pb.quad_to(150., 180., 200., 200.);
    pb.close();

    let path = pb.finish();

    let decoder = png::Decoder::new(File::open("photo.png").unwrap());
    let mut reader = decoder.read_info().unwrap();
    let mut buf = vec![0; reader.output_buffer_size()];
    let info = reader.next_frame(&mut buf).unwrap();

    println!("{:?}", info.color_type);

    let mut image: Vec<u32> = Vec::new();
    for i in buf.chunks(3) {
        image.push(0xff << 24 | ((i[0] as u32) << 16) | ((i[1] as u32) << 8) | (i[2] as u32))
    }
    let _bitmap = Image {
        width: info.width as i32,
        height: info.height as i32,
        data: &image[..],
    };

    //dt.fill(Source::Solid(SolidSource{r: 0xff, g: 0xff, b: 0, a: 0xff}));
    //dt.fill(Source::Bitmap(bitmap, Transform::create_scale(2., 2.)));

    let gradient = Source::RadialGradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.2,
                    color: Color::new(0xff, 0x00, 0xff, 0x00),
                },
                GradientStop {
                    position: 0.8,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 1.,
                    color: Color::new(0xff, 0xff, 0x00, 0xff),
                },
            ],
        },
        Spread::Pad,
        Transform::translation(-150., -150.),
    );
    dt.fill(&path, &gradient, &DrawOptions::new());

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &gradient,
        &StrokeStyle {
            cap: LineCap::Butt,
            join: LineJoin::Bevel,
            width: 10.,
            miter_limit: 2.,
            dash_array: vec![10., 5.],
            dash_offset: 3.,
        },
        &DrawOptions::new(),
    );

    let font = SystemSource::new()
        .select_best_match(&[FamilyName::SansSerif], &Properties::new())
        .unwrap()
        .load()
        .unwrap();

    dt.draw_text(
        &font,
        24.,
        "Hello",
        Point::new(0., 100.),
        &Source::Solid(SolidSource {
            r: 0,
            g: 0,
            b: 0xff,
            a: 0xff,
        }),
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
source

pub fn close(&mut self)

Closes the current subpath

Examples found in repository?
examples/capabilities.rs (line 17)
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(340., 190.);
    pb.arc(160., 190., 180., 0., 2. * 3.14159);
    pb.close();
    let path = pb.finish();
    dt.push_clip(&path);

    let mut pb = PathBuilder::new();
    pb.move_to(0., 0.);
    pb.line_to(200., 0.);
    pb.line_to(200., 300.);
    pb.line_to(0., 300.);
    pb.close();
    let path = pb.finish();
    dt.fill(
        &path,
        &Source::Solid(SolidSource {
            r: 0x80,
            g: 0x80,
            b: 0,
            a: 0x80,
        }),
        &DrawOptions::new(),
    );

    let mut pb = PathBuilder::new();
    pb.move_to(50., 50.);
    pb.line_to(100., 70.);
    pb.line_to(110., 150.);
    pb.line_to(40., 180.);
    pb.close();

    /*
    dt.move_to(100., 10.);
    dt.quad_to(150., 40., 200., 10.);
    dt.quad_to(120., 100., 80., 200.);
    dt.quad_to(150., 180., 200., 200.);
    dt.close();
    */

    pb.move_to(100., 10.);
    pb.cubic_to(150., 40., 175., 0., 200., 10.);
    pb.quad_to(120., 100., 80., 200.);
    pb.quad_to(150., 180., 200., 200.);
    pb.close();

    let path = pb.finish();

    let decoder = png::Decoder::new(File::open("photo.png").unwrap());
    let mut reader = decoder.read_info().unwrap();
    let mut buf = vec![0; reader.output_buffer_size()];
    let info = reader.next_frame(&mut buf).unwrap();

    println!("{:?}", info.color_type);

    let mut image: Vec<u32> = Vec::new();
    for i in buf.chunks(3) {
        image.push(0xff << 24 | ((i[0] as u32) << 16) | ((i[1] as u32) << 8) | (i[2] as u32))
    }
    let _bitmap = Image {
        width: info.width as i32,
        height: info.height as i32,
        data: &image[..],
    };

    //dt.fill(Source::Solid(SolidSource{r: 0xff, g: 0xff, b: 0, a: 0xff}));
    //dt.fill(Source::Bitmap(bitmap, Transform::create_scale(2., 2.)));

    let gradient = Source::RadialGradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.2,
                    color: Color::new(0xff, 0x00, 0xff, 0x00),
                },
                GradientStop {
                    position: 0.8,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 1.,
                    color: Color::new(0xff, 0xff, 0x00, 0xff),
                },
            ],
        },
        Spread::Pad,
        Transform::translation(-150., -150.),
    );
    dt.fill(&path, &gradient, &DrawOptions::new());

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &gradient,
        &StrokeStyle {
            cap: LineCap::Butt,
            join: LineJoin::Bevel,
            width: 10.,
            miter_limit: 2.,
            dash_array: vec![10., 5.],
            dash_offset: 3.,
        },
        &DrawOptions::new(),
    );

    let font = SystemSource::new()
        .select_best_match(&[FamilyName::SansSerif], &Properties::new())
        .unwrap()
        .load()
        .unwrap();

    dt.draw_text(
        &font,
        24.,
        "Hello",
        Point::new(0., 100.),
        &Source::Solid(SolidSource {
            r: 0,
            g: 0,
            b: 0xff,
            a: 0xff,
        }),
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
source

pub fn arc( &mut self, x: f32, y: f32, r: f32, start_angle: f32, sweep_angle: f32 )

Adds an arc approximated by quadratic beziers with center x, y and radius r starting at start_angle and sweeping by sweep_angle. For a positive sweep_angle the sweep is done clockwise, for a negative sweep_angle the sweep is done counterclockwise.

Examples found in repository?
examples/stroke-arc.rs (line 8)
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.arc(0., 0., 20., 0., std::f32::consts::PI);

    let path = pb.finish();
    dt.set_transform(&Transform::translation(50., 50.));
    dt.stroke(
        &path,
        &Source::Solid(SolidSource::from_unpremultiplied_argb(0xFF, 0, 0x80, 0)),
        &StrokeStyle {
            width: 40., // <--
            ..StrokeStyle::default()
        },
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
More examples
Hide additional examples
examples/capabilities.rs (line 16)
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(340., 190.);
    pb.arc(160., 190., 180., 0., 2. * 3.14159);
    pb.close();
    let path = pb.finish();
    dt.push_clip(&path);

    let mut pb = PathBuilder::new();
    pb.move_to(0., 0.);
    pb.line_to(200., 0.);
    pb.line_to(200., 300.);
    pb.line_to(0., 300.);
    pb.close();
    let path = pb.finish();
    dt.fill(
        &path,
        &Source::Solid(SolidSource {
            r: 0x80,
            g: 0x80,
            b: 0,
            a: 0x80,
        }),
        &DrawOptions::new(),
    );

    let mut pb = PathBuilder::new();
    pb.move_to(50., 50.);
    pb.line_to(100., 70.);
    pb.line_to(110., 150.);
    pb.line_to(40., 180.);
    pb.close();

    /*
    dt.move_to(100., 10.);
    dt.quad_to(150., 40., 200., 10.);
    dt.quad_to(120., 100., 80., 200.);
    dt.quad_to(150., 180., 200., 200.);
    dt.close();
    */

    pb.move_to(100., 10.);
    pb.cubic_to(150., 40., 175., 0., 200., 10.);
    pb.quad_to(120., 100., 80., 200.);
    pb.quad_to(150., 180., 200., 200.);
    pb.close();

    let path = pb.finish();

    let decoder = png::Decoder::new(File::open("photo.png").unwrap());
    let mut reader = decoder.read_info().unwrap();
    let mut buf = vec![0; reader.output_buffer_size()];
    let info = reader.next_frame(&mut buf).unwrap();

    println!("{:?}", info.color_type);

    let mut image: Vec<u32> = Vec::new();
    for i in buf.chunks(3) {
        image.push(0xff << 24 | ((i[0] as u32) << 16) | ((i[1] as u32) << 8) | (i[2] as u32))
    }
    let _bitmap = Image {
        width: info.width as i32,
        height: info.height as i32,
        data: &image[..],
    };

    //dt.fill(Source::Solid(SolidSource{r: 0xff, g: 0xff, b: 0, a: 0xff}));
    //dt.fill(Source::Bitmap(bitmap, Transform::create_scale(2., 2.)));

    let gradient = Source::RadialGradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.2,
                    color: Color::new(0xff, 0x00, 0xff, 0x00),
                },
                GradientStop {
                    position: 0.8,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 1.,
                    color: Color::new(0xff, 0xff, 0x00, 0xff),
                },
            ],
        },
        Spread::Pad,
        Transform::translation(-150., -150.),
    );
    dt.fill(&path, &gradient, &DrawOptions::new());

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &gradient,
        &StrokeStyle {
            cap: LineCap::Butt,
            join: LineJoin::Bevel,
            width: 10.,
            miter_limit: 2.,
            dash_array: vec![10., 5.],
            dash_offset: 3.,
        },
        &DrawOptions::new(),
    );

    let font = SystemSource::new()
        .select_best_match(&[FamilyName::SansSerif], &Properties::new())
        .unwrap()
        .load()
        .unwrap();

    dt.draw_text(
        &font,
        24.,
        "Hello",
        Point::new(0., 100.),
        &Source::Solid(SolidSource {
            r: 0,
            g: 0,
            b: 0xff,
            a: 0xff,
        }),
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
source

pub fn finish(self) -> Path

Completes the current path

Examples found in repository?
examples/stroke.rs (line 11)
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &Source::Solid(SolidSource::from_unpremultiplied_argb(0xFF, 0, 0x80, 0)),
        &StrokeStyle {
            width: 100000., // <--
            ..StrokeStyle::default()
        },
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
More examples
Hide additional examples
examples/stroke-arc.rs (line 10)
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.arc(0., 0., 20., 0., std::f32::consts::PI);

    let path = pb.finish();
    dt.set_transform(&Transform::translation(50., 50.));
    dt.stroke(
        &path,
        &Source::Solid(SolidSource::from_unpremultiplied_argb(0xFF, 0, 0x80, 0)),
        &StrokeStyle {
            width: 40., // <--
            ..StrokeStyle::default()
        },
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}
examples/sweep-gradient.rs (line 8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
fn main() {
    use raqote::*;

let mut dt = DrawTarget::new(400, 400);

let mut pb = PathBuilder::new();
pb.rect(0., 0., 400., 400.);
let path = pb.finish();

let gradient = Source::new_sweep_gradient(
    Gradient {
        stops: vec![
            GradientStop {
                position: 0.,
                color: Color::new(0xff, 0, 0, 0),
            },
            GradientStop {
                position: 0.5,
                color: Color::new(0xff, 0xff, 0xff, 0x0),
            },
            GradientStop {
                position: 1.,
                color: Color::new(0xff, 0, 0, 0x0),
            },
        ],
    },
    Point::new(150., 200.),
    45.,
    180.+45.,
    Spread::Repeat,
);
dt.fill(&path, &gradient, &DrawOptions::new());



dt.write_png("example.png");
}
examples/pad.rs (line 37)
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
fn main() {
    let mut dt = DrawTarget::new(200, 200);
    
    let gradient = Source::new_linear_gradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.0,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 0.9999,
                    color: Color::new(0xff, 0x0, 0x0, 0x0),
                },
                GradientStop {
                    position: 1.0,
                    color: Color::new(0xff, 0x0, 0x0, 0x0),
                },
            ],
        },
        Point::new(40., 0.),
        Point::new(100., 0.),
        Spread::Pad,
    );

    let mut pb = PathBuilder::new();
    pb.rect(0., 0., 80., 80.);
    let path = pb.finish();
    dt.fill(&path, &gradient, &DrawOptions::default());

    dt.write_png("out.png").unwrap();
}
examples/capabilities.rs (line 18)
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
fn main() {
    let mut dt = DrawTarget::new(400, 400);

    let mut pb = PathBuilder::new();
    pb.move_to(340., 190.);
    pb.arc(160., 190., 180., 0., 2. * 3.14159);
    pb.close();
    let path = pb.finish();
    dt.push_clip(&path);

    let mut pb = PathBuilder::new();
    pb.move_to(0., 0.);
    pb.line_to(200., 0.);
    pb.line_to(200., 300.);
    pb.line_to(0., 300.);
    pb.close();
    let path = pb.finish();
    dt.fill(
        &path,
        &Source::Solid(SolidSource {
            r: 0x80,
            g: 0x80,
            b: 0,
            a: 0x80,
        }),
        &DrawOptions::new(),
    );

    let mut pb = PathBuilder::new();
    pb.move_to(50., 50.);
    pb.line_to(100., 70.);
    pb.line_to(110., 150.);
    pb.line_to(40., 180.);
    pb.close();

    /*
    dt.move_to(100., 10.);
    dt.quad_to(150., 40., 200., 10.);
    dt.quad_to(120., 100., 80., 200.);
    dt.quad_to(150., 180., 200., 200.);
    dt.close();
    */

    pb.move_to(100., 10.);
    pb.cubic_to(150., 40., 175., 0., 200., 10.);
    pb.quad_to(120., 100., 80., 200.);
    pb.quad_to(150., 180., 200., 200.);
    pb.close();

    let path = pb.finish();

    let decoder = png::Decoder::new(File::open("photo.png").unwrap());
    let mut reader = decoder.read_info().unwrap();
    let mut buf = vec![0; reader.output_buffer_size()];
    let info = reader.next_frame(&mut buf).unwrap();

    println!("{:?}", info.color_type);

    let mut image: Vec<u32> = Vec::new();
    for i in buf.chunks(3) {
        image.push(0xff << 24 | ((i[0] as u32) << 16) | ((i[1] as u32) << 8) | (i[2] as u32))
    }
    let _bitmap = Image {
        width: info.width as i32,
        height: info.height as i32,
        data: &image[..],
    };

    //dt.fill(Source::Solid(SolidSource{r: 0xff, g: 0xff, b: 0, a: 0xff}));
    //dt.fill(Source::Bitmap(bitmap, Transform::create_scale(2., 2.)));

    let gradient = Source::RadialGradient(
        Gradient {
            stops: vec![
                GradientStop {
                    position: 0.2,
                    color: Color::new(0xff, 0x00, 0xff, 0x00),
                },
                GradientStop {
                    position: 0.8,
                    color: Color::new(0xff, 0xff, 0xff, 0xff),
                },
                GradientStop {
                    position: 1.,
                    color: Color::new(0xff, 0xff, 0x00, 0xff),
                },
            ],
        },
        Spread::Pad,
        Transform::translation(-150., -150.),
    );
    dt.fill(&path, &gradient, &DrawOptions::new());

    let mut pb = PathBuilder::new();
    pb.move_to(200., 200.);
    pb.line_to(300., 300.);
    pb.line_to(200., 300.);

    let path = pb.finish();
    dt.stroke(
        &path,
        &gradient,
        &StrokeStyle {
            cap: LineCap::Butt,
            join: LineJoin::Bevel,
            width: 10.,
            miter_limit: 2.,
            dash_array: vec![10., 5.],
            dash_offset: 3.,
        },
        &DrawOptions::new(),
    );

    let font = SystemSource::new()
        .select_best_match(&[FamilyName::SansSerif], &Properties::new())
        .unwrap()
        .load()
        .unwrap();

    dt.draw_text(
        &font,
        24.,
        "Hello",
        Point::new(0., 100.),
        &Source::Solid(SolidSource {
            r: 0,
            g: 0,
            b: 0xff,
            a: 0xff,
        }),
        &DrawOptions::new(),
    );

    dt.write_png("out.png").unwrap();
}

Trait Implementations§

source§

impl From<Path> for PathBuilder

source§

fn from(path: Path) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.