rapier_testbed3d 0.11.0

Testbed for the Rapier 3-dimensional physics engine in Rust.
[badges.maintenance]
status = "actively-developed"
[dependencies.Inflector]
version = "0.11"

[dependencies.bevy_egui]
version = "0.5"

[dependencies.bincode]
version = "1"

[dependencies.bitflags]
version = "1"

[dependencies.crossbeam]
version = "0.8"

[dependencies.glam]
optional = true
version = "0.12"

[dependencies.instant]
features = ["web-sys", "now"]
version = "0.1"

[dependencies.md5]
version = "0.7"

[dependencies.nalgebra]
features = ["rand"]
version = "0.29"

[dependencies.ncollide3d]
optional = true
version = "0.32"

[dependencies.nphysics3d]
optional = true
version = "0.24"

[dependencies.num_cpus]
optional = true
version = "1"

[dependencies.parry3d]
version = "0.7"

[dependencies.physx]
optional = true
version = "0.11"

[dependencies.physx-sys]
optional = true
version = "0.4"

[dependencies.rand]
version = "0.8"

[dependencies.rand_pcg]
version = "0.3"

[dependencies.rapier3d]
features = ["serde-serialize"]
version = "0.11"

[dependencies.serde]
features = ["derive"]
version = "1"

[features]
default = ["dim3"]
dim3 = []
other-backends = ["physx", "physx-sys", "glam", "nphysics3d", "ncollide3d"]
parallel = ["rapier3d/parallel", "num_cpus"]

[lib]
name = "rapier_testbed3d"
path = "src_testbed/lib.rs"
required-features = ["dim3"]

[package]
authors = ["Sébastien Crozet <developer@crozet.re>"]
categories = ["science", "game-development", "mathematics", "simulation", "wasm"]
description = "Testbed for the Rapier 3-dimensional physics engine in Rust."
edition = "2018"
homepage = "http://rapier.org"
keywords = ["physics", "dynamics", "rigid", "real-time", "joints"]
license = "Apache-2.0"
name = "rapier_testbed3d"
repository = "https://github.com/dimforge/rapier"
version = "0.11.0"
[target."cfg(not(target_arch = \"wasm32\"))".dependencies.bevy]
default-features = false
features = ["bevy_wgpu", "bevy_winit", "render", "x11"]
version = "0.5"
[target."cfg(target_arch = \"wasm32\")".dependencies.bevy]
default-features = false
features = ["bevy_winit", "render"]
version = "0.5"

[target."cfg(target_arch = \"wasm32\")".dependencies.bevy_webgl2]
version = "0.5"