pub type Ray = Ray;
Expand description
A ray that can be cast against colliders.
Aliased Type§
struct Ray {
pub origin: OPoint<f32, Const<3>>,
pub dir: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
}
Fields§
§origin: OPoint<f32, Const<3>>
Starting point of the ray.
dir: Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>
Direction of the ray.