Struct rapier3d::dynamics::RigidBodyCcd [−][src]
pub struct RigidBodyCcd { pub ccd_thickness: Real, pub ccd_max_dist: Real, pub ccd_active: bool, pub ccd_enabled: bool, }
Expand description
Information used for Continuous-Collision-Detection.
Fields
ccd_thickness: Real
The distance used by the CCD solver to decide if a movement would result in a tunnelling problem.
ccd_max_dist: Real
The max distance between this rigid-body’s center of mass and its furthest collider point.
ccd_active: bool
Is CCD active for this rigid-body?
If self.ccd_enabled
is true
, then this is automatically set to
true
when the CCD solver detects that the rigid-body is moving fast
enough to potential cause a tunneling problem.
ccd_enabled: bool
Is CCD enabled for this rigid-body?
Implementations
The maximum velocity any point of any collider attached to this rigid-body moving with the given velocity can have.
pub fn is_moving_fast(
&self,
dt: Real,
vels: &RigidBodyVelocity,
forces: Option<&RigidBodyForces>
) -> bool
[src]
pub fn is_moving_fast(
&self,
dt: Real,
vels: &RigidBodyVelocity,
forces: Option<&RigidBodyForces>
) -> bool
[src]Is this rigid-body moving fast enough so that it may cause a tunneling problem?
Trait Implementations
Set the value of this element.
fn map_mut_internal<Result>(
&mut self,
handle: Index,
f: impl FnOnce(&mut RigidBodyCcd) -> Result
) -> Option<Result>
[src]
fn map_mut_internal<Result>(
&mut self,
handle: Index,
f: impl FnOnce(&mut RigidBodyCcd) -> Result
) -> Option<Result>
[src]Applies the given closure to the element associated to the given handle
. Read more
Get the element associated to the given handle
, if there is one.
Auto Trait Implementations
impl RefUnwindSafe for RigidBodyCcd
impl Send for RigidBodyCcd
impl Sync for RigidBodyCcd
impl Unpin for RigidBodyCcd
impl UnwindSafe for RigidBodyCcd
Blanket Implementations
Mutably borrows from an owned value. Read more
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(where Trait: Downcast
) to Box<dyn Any>
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then be further downcast
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Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
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can then be
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into Rc<ConcreteType>
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Convert &Trait
(where Trait: Downcast
) to &Any
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generate &Any
’s vtable from &Trait
’s. Read more
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
type Output = T
type Output = T
Should always be Self
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
Checks if self
is actually part of its subset T
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Use with care! Same as self.to_subset
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The inclusion map: converts self
to the equivalent element of its superset.