Struct rapier3d::dynamics::MultibodyJointSet[][src]

pub struct MultibodyJointSet { /* fields omitted */ }
Expand description

A set of rigid bodies that can be handled by a physics pipeline.

Implementations

Create a new empty set of multibodies.

Inserts a new multibody_joint into this set.

Removes an multibody_joint from this set.

Removes all the multibody_joints from the multibody the given rigid-body is part of.

Returns the link of this multibody attached to the given rigid-body.

Returns None if rb isn’t part of any rigid-body.

Gets a reference to a multibody, based on its temporary index.

Gets a mutable reference to a multibody, based on its temporary index.

This method will bypass any modification-detection automatically done by the MultibodyJointSet.

Gets a reference to the multibody identified by its handle.

Gets a mutable reference to the multibody identified by its handle.

Iterate through the handles of all the rigid-bodies attached to this rigid-body by an multibody_joint.

Iterates through all the multibodies on this set.

Trait Implementations

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

Auto Trait Implementations

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