Struct rapier3d::geometry::ColliderSet[][src]

pub struct ColliderSet { /* fields omitted */ }
Expand description

A set of colliders that can be handled by a physics World.

Implementations

Create a new empty set of colliders.

An always-invalid collider handle.

Iterate through all the colliders on this set.

Iterates mutably through all the colliders on this set.

The number of colliders on this set.

true if there are no colliders in this set.

Is this collider handle valid?

Inserts a new collider to this set and retrieve its handle.

Inserts a new collider to this set, attach it to the given rigid-body, and retrieve its handle.

Remove a collider from this set and update its parent accordingly.

If wake_up is true, the rigid-body the removed collider is attached to will be woken up.

Gets the collider with the given handle without a known generation.

This is useful when you know you want the collider at position i but don’t know what is its current generation number. Generation numbers are used to protect from the ABA problem because the collider position i are recycled between two insertion and a removal.

Using this is discouraged in favor of self.get(handle) which does not suffer form the ABA problem.

Gets a mutable reference to the collider with the given handle without a known generation.

This is useful when you know you want the collider at position i but don’t know what is its current generation number. Generation numbers are used to protect from the ABA problem because the collider position i are recycled between two insertion and a removal.

Using this is discouraged in favor of self.get_mut(handle) which does not suffer form the ABA problem.

Get the collider with the given handle.

Gets a mutable reference to the collider with the given handle.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

The estimated number of elements in this set. Read more

Iterate through all the elements on this set.

Get the element associated to the given handle.

The estimated number of elements in this set. Read more

Iterate through all the elements on this set.

Get the element associated to the given handle.

The estimated number of elements in this set. Read more

Iterate through all the elements on this set.

Get the element associated to the given handle.

The estimated number of elements in this set. Read more

Iterate through all the elements on this set.

Get the element associated to the given handle.

The estimated number of elements in this set. Read more

Iterate through all the elements on this set.

Get the element associated to the given handle.

The estimated number of elements in this set. Read more

Iterate through all the elements on this set.

Get the element associated to the given handle.

The estimated number of elements in this set. Read more

Iterate through all the elements on this set.

Get the element associated to the given handle.

The estimated number of elements in this set. Read more

Iterate through all the elements on this set.

Get the element associated to the given handle.

Set the value of this element.

Applies the given closure to the element associated to the given handle. Read more

Set the value of this element.

Applies the given closure to the element associated to the given handle. Read more

Set the value of this element.

Applies the given closure to the element associated to the given handle. Read more

Set the value of this element.

Applies the given closure to the element associated to the given handle. Read more

Set the value of this element.

Applies the given closure to the element associated to the given handle. Read more

Set the value of this element.

Applies the given closure to the element associated to the given handle. Read more

Set the value of this element.

Applies the given closure to the element associated to the given handle. Read more

Set the value of this element.

Applies the given closure to the element associated to the given handle. Read more

Get the element associated to the given handle, if there is one.

Get the element associated to the given handle, if there is one.

Get the element associated to the given handle, if there is one.

Get the element associated to the given handle, if there is one.

Get the element associated to the given handle, if there is one.

Get the element associated to the given handle, if there is one.

Get the element associated to the given handle, if there is one.

Get the element associated to the given handle, if there is one.

Get the element associated to the given handle, if there is one.

Returns the “default value” for a type. Read more

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

Performs the mutable indexing (container[index]) operation. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

Should always be Self

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.