rapier2d 0.2.0

2-dimensional physics engine in Rust.
Documentation
# Name idea: bident for 2D and trident for 3D
[package]
name    = "rapier2d"
version = "0.2.0"
authors = [ "Sébastien Crozet <developer@crozet.re>" ]
description = "2-dimensional physics engine in Rust."
documentation = "http://docs.rs/rapier2d"
homepage = "http://rapier.rs"
repository = "https://github.com/dimforge/rapier"
readme = "README.md"
keywords = [ "physics", "dynamics", "rigid", "real-time", "joints" ]
license = "Apache-2.0"
edition = "2018"

[features]
default = [ "dim2" ]
dim2    = [ ]
parallel = [ "rayon" ]
simd-stable = [ "simba/wide", "simd-is-enabled" ]
simd-nightly = [ "simba/packed_simd", "simd-is-enabled" ]
# Do not enable this feature directly. It is automatically
# enabled with the "simd-stable" or "simd-nightly" feature.
simd-is-enabled = [ ]
wasm-bindgen = [ "instant/wasm-bindgen" ]
serde-serialize = [ "nalgebra/serde-serialize", "ncollide2d/serde-serialize", "serde", "generational-arena/serde", "bit-vec/serde", "arrayvec/serde" ]
enhanced-determinism = [ "simba/libm_force", "indexmap" ]

[lib]
name = "rapier2d"
path = "src/lib.rs"
required-features = [ "dim2" ]


[dependencies]
vec_map = "0.8"
instant = { version = "0.1", features = [ "now" ]}
num-traits = "0.2"
nalgebra = "0.22"
ncollide2d = "0.24"
simba = "^0.2.1"
approx = "0.3"
rayon = { version = "1", optional = true }
crossbeam = "0.7"
generational-arena = "0.2"
arrayvec = "0.5"
bit-vec = "0.6"
rustc-hash = "1"
serde = { version = "1", features = [ "derive" ], optional = true }
indexmap = { version = "1", features = [ "serde-1" ], optional = true }

[dev-dependencies]
bincode = "1"
serde = { version = "1", features = [ "derive" ] }