[][src]Struct randomize::StandardDie

#[repr(transparent)]pub struct StandardDie(_);

Stores data for a standard 1 through N sided die.

Produces values in 1 ..= N

Implementations

impl StandardDie[src]

pub const fn new(sides: u32) -> Self[src]

Constructs a new die.

Panics

If the count is 0.

pub const fn sides(self) -> i32[src]

The number of sides of this die.

pub fn sample<G: Gen32 + ?Sized>(self, gen: &mut G) -> i32[src]

Sample from the generator to get a die roll.

Trait Implementations

impl Clone for StandardDie[src]

impl Copy for StandardDie[src]

impl Debug for StandardDie[src]

impl Eq for StandardDie[src]

impl Hash for StandardDie[src]

impl PartialEq<StandardDie> for StandardDie[src]

impl StructuralEq for StandardDie[src]

impl StructuralPartialEq for StandardDie[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.