[−][src]Struct randomize::ExplodingDie
Stores data for an "exploding" 1 through N
sided die.
When rolled, if a maximum value is rolled, then the die is rolled again and added to the total. Successive rolls can also trigger additional rolls on a maximum value.
Implementations
impl ExplodingDie
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pub const fn new(sides: u32) -> Self
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pub const fn sides(self) -> i32
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The number of sides of this die.
pub fn sample<G: Gen32 + ?Sized>(self, gen: &mut G) -> i32
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Sample from the generator to perform an exploding roll.
Trait Implementations
impl Clone for ExplodingDie
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fn clone(&self) -> ExplodingDie
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fn clone_from(&mut self, source: &Self)
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impl Copy for ExplodingDie
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impl Debug for ExplodingDie
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impl Eq for ExplodingDie
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impl Hash for ExplodingDie
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl PartialEq<ExplodingDie> for ExplodingDie
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fn eq(&self, other: &ExplodingDie) -> bool
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fn ne(&self, other: &ExplodingDie) -> bool
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impl StructuralEq for ExplodingDie
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impl StructuralPartialEq for ExplodingDie
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Auto Trait Implementations
impl RefUnwindSafe for ExplodingDie
impl Send for ExplodingDie
impl Sync for ExplodingDie
impl Unpin for ExplodingDie
impl UnwindSafe for ExplodingDie
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,