rafx-visibility 0.0.11

Rendering framework built on an extensible asset pipeline
Documentation
[dependencies.crossbeam-channel]
version = "0.5"

[dependencies.glam]
features = ["serde"]
version = "0.13.1"

[dependencies.log]
version = "0.4"

[dependencies.parking_lot]
version = "0.11.1"

[dependencies.profiling]
version = "0.1.9"

[dependencies.rustc-hash]
version = "1.1.0"

[dependencies.serde]
features = ["derive"]
version = "1.0"

[dependencies.slotmap]
version = "1.0.2"

[features]
profile-with-optick = ["profiling/profile-with-optick"]
profile-with-puffin = ["profiling/profile-with-puffin"]
profile-with-superluminal = ["profiling/profile-with-superluminal"]
profile-with-tracy = ["profiling/profile-with-tracy"]

[package]
authors = ["Philip Degarmo <aclysma@gmail.com>"]
categories = ["game-development", "game-engines", "graphics", "multimedia", "rendering::engine"]
description = "Rendering framework built on an extensible asset pipeline"
edition = "2018"
homepage = "https://github.com/aclysma/rafx"
keywords = ["game", "rendering", "graphics"]
license = "MIT OR Apache-2.0"
name = "rafx-visibility"
readme = "../README.md"
repository = "https://github.com/aclysma/rafx"
version = "0.0.11"