rafx-base 0.0.16

Rendering framework built on an extensible asset pipeline
Documentation
[package]
name = "rafx-base"
version = "0.0.16"
authors = ["Philip Degarmo <aclysma@gmail.com>"]
edition = "2021"
description = "Rendering framework built on an extensible asset pipeline"
license = "MIT OR Apache-2.0"
readme = "../README.md"
repository = "https://github.com/aclysma/rafx"
homepage = "https://github.com/aclysma/rafx"
keywords = ["game", "rendering", "graphics"]
categories = ["game-development", "game-engines", "graphics", "multimedia", "rendering::engine"]

# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

[dependencies]
log = "0.4"
fnv = "1.0"
crossbeam-channel = "0.5"
downcast-rs = "1.2.0"

[target.'cfg(target_arch = "wasm32")'.dependencies]
instant = { version = "0.1", features = ["wasm-bindgen"] }

[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
instant = { version = "0.1" }