Enum rafx_api::RafxTexture[][src]

pub enum RafxTexture {
    Empty(RafxTextureEmpty),
}

An image that can be used by the GPU.

Textures must not be dropped if they are in use by the GPU.

Variants

Empty(RafxTextureEmpty)

Implementations

impl RafxTexture[src]

pub fn texture_def(&self) -> &RafxTextureDef[src]

Return the metadata used to create the texture

pub fn empty_texture(&self) -> Option<&RafxTextureEmpty>[src]

Get the underlying metal API object. This provides access to any internally created metal objects.

Trait Implementations

impl Clone for RafxTexture[src]

impl Debug for RafxTexture[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Resource for T where
    T: Downcast + Send + Sync
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.