Struct radiant_rs::Angle [] [src]

pub struct Angle<T: Debug + Float + NumCast = f32>(pub T);

An Angle between -PI and PI.

Methods

impl<T> Angle<T> where T: Debug + Float + NumCast
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Returns the angle's value in radians.

Returns the angle's value in degrees.

Returns a vector pointing in the direction of the angle.

Creates an angle from a radians value.

Creates an angle from a degrees value.

Mutates self to its normalized representation.

Mutates self so that subtracting the target will yield the smallest directional angle between self and target.

Trait Implementations

impl<T: Copy + Debug + Float + NumCast> Copy for Angle<T>
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impl<T: Clone + Debug + Float + NumCast> Clone for Angle<T>
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl<T: PartialEq + Debug + Float + NumCast> PartialEq for Angle<T>
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl<T: PartialOrd + Debug + Float + NumCast> PartialOrd for Angle<T>
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This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl<T> From<T> for Angle<T> where T: Debug + Float
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Performs the conversion.

impl<T> ToPrimitive for Angle<T> where T: Debug + Float
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Converts the value of self to an f64.

Converts the value of self to an f32.

Converts the value of self to an i64.

Converts the value of self to an u64.

Converts the value of self to an isize.

Converts the value of self to an i8.

Converts the value of self to an i16.

Converts the value of self to an i32.

Converts the value of self to a usize.

Converts the value of self to an u8.

Converts the value of self to an u16.

Converts the value of self to an u32.

impl<T> FromPrimitive for Angle<T> where T: Debug + Float
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Convert a f64 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert a f32 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert an i64 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert an u64 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert an isize to return an optional value of this type. If the value cannot be represented by this value, the None is returned. Read more

Convert an i8 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert an i16 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert an i32 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert a usize to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert an u8 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert an u16 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

Convert an u32 to return an optional value of this type. If the type cannot be represented by this value, the None is returned. Read more

impl<T> Neg for Angle<T> where T: Debug + Float
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The resulting type after applying the - operator

The method for the unary - operator

impl<T> Add for Angle<T> where T: Debug + Float
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The resulting type after applying the + operator

The method for the + operator

impl<T> AddAssign for Angle<T> where T: Debug + Float
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The method for the += operator

impl<T> Sub for Angle<T> where T: Debug + Float
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The resulting type after applying the - operator

The method for the - operator

impl<T> SubAssign for Angle<T> where T: Debug + Float
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The method for the -= operator

impl<T> Mul<Angle<T>> for Angle<T> where T: Debug + Float
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The resulting type after applying the * operator

The method for the * operator

impl<T> MulAssign for Angle<T> where T: Debug + Float
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The method for the *= operator

impl<T> Mul<T> for Angle<T> where T: Debug + Float
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The resulting type after applying the * operator

The method for the * operator

impl<T> Div<Angle<T>> for Angle<T> where T: Debug + Float
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The resulting type after applying the / operator

The method for the / operator

impl<T> DivAssign for Angle<T> where T: Debug + Float
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The method for the /= operator

impl<T> Div<T> for Angle<T> where T: Debug + Float
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The resulting type after applying the / operator

The method for the / operator

impl AsUniform for Angle<f32>
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impl AsUniform for Angle<f64>
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impl<T> Debug for Angle<T> where T: Debug + Float
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Formats the value using the given formatter.