Struct radiant_rs::Angle
[−]
[src]
pub struct Angle<T: Debug + Float + NumCast = f32>(pub T);
An Angle between -PI and PI.
Methods
impl<T> Angle<T> where T: Debug + Float + NumCast
[src]
fn to_radians(&self) -> T
Returns the angle's value in radians.
fn to_degrees(&self) -> T
Returns the angle's value in degrees.
fn to_vec2(&self) -> Vec2<T>
Returns a vector pointing in the direction of the angle.
fn from_radians(radians: T) -> Angle<T>
Creates an angle from a radians value.
fn from_degrees(degrees: T) -> Angle<T>
Creates an angle from a degrees value.
fn normalize(&mut self) -> &mut Self
Mutates self to its normalized representation.
fn align_with(&mut self, target: &Angle<T>) -> &mut Self
Mutates self so that subtracting the target will yield the smallest directional angle between self and target.
Trait Implementations
impl<T: Copy + Debug + Float + NumCast> Copy for Angle<T>
[src]
impl<T: Clone + Debug + Float + NumCast> Clone for Angle<T>
[src]
fn clone(&self) -> Angle<T>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl<T: PartialEq + Debug + Float + NumCast> PartialEq for Angle<T>
[src]
fn eq(&self, __arg_0: &Angle<T>) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Angle<T>) -> bool
This method tests for !=
.
impl<T: PartialOrd + Debug + Float + NumCast> PartialOrd for Angle<T>
[src]
fn partial_cmp(&self, __arg_0: &Angle<T>) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, __arg_0: &Angle<T>) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, __arg_0: &Angle<T>) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, __arg_0: &Angle<T>) -> bool
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, __arg_0: &Angle<T>) -> bool
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl<T> From<T> for Angle<T> where T: Debug + Float
[src]
impl<T> ToPrimitive for Angle<T> where T: Debug + Float
[src]
fn to_f64(&self) -> Option<f64>
Converts the value of self
to an f64
.
fn to_f32(&self) -> Option<f32>
Converts the value of self
to an f32
.
fn to_i64(&self) -> Option<i64>
Converts the value of self
to an i64
.
fn to_u64(&self) -> Option<u64>
Converts the value of self
to an u64
.
fn to_isize(&self) -> Option<isize>
Converts the value of self
to an isize
.
fn to_i8(&self) -> Option<i8>
Converts the value of self
to an i8
.
fn to_i16(&self) -> Option<i16>
Converts the value of self
to an i16
.
fn to_i32(&self) -> Option<i32>
Converts the value of self
to an i32
.
fn to_usize(&self) -> Option<usize>
Converts the value of self
to a usize
.
fn to_u8(&self) -> Option<u8>
Converts the value of self
to an u8
.
fn to_u16(&self) -> Option<u16>
Converts the value of self
to an u16
.
fn to_u32(&self) -> Option<u32>
Converts the value of self
to an u32
.
impl<T> FromPrimitive for Angle<T> where T: Debug + Float
[src]
fn from_f64(n: f64) -> Option<Angle<T>>
Convert a f64
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_f32(n: f32) -> Option<Angle<T>>
Convert a f32
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_i64(n: i64) -> Option<Angle<T>>
Convert an i64
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_u64(n: u64) -> Option<Angle<T>>
Convert an u64
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_isize(n: isize) -> Option<Self>
Convert an isize
to return an optional value of this type. If the value cannot be represented by this value, the None
is returned. Read more
fn from_i8(n: i8) -> Option<Self>
Convert an i8
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_i16(n: i16) -> Option<Self>
Convert an i16
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_i32(n: i32) -> Option<Self>
Convert an i32
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_usize(n: usize) -> Option<Self>
Convert a usize
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_u8(n: u8) -> Option<Self>
Convert an u8
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_u16(n: u16) -> Option<Self>
Convert an u16
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
fn from_u32(n: u32) -> Option<Self>
Convert an u32
to return an optional value of this type. If the type cannot be represented by this value, the None
is returned. Read more
impl<T> Neg for Angle<T> where T: Debug + Float
[src]
type Output = Angle<T>
The resulting type after applying the -
operator
fn neg(self) -> Angle<T>
The method for the unary -
operator
impl<T> Add for Angle<T> where T: Debug + Float
[src]
type Output = Angle<T>
The resulting type after applying the +
operator
fn add(self, other: Angle<T>) -> Angle<T>
The method for the +
operator
impl<T> AddAssign for Angle<T> where T: Debug + Float
[src]
fn add_assign(&mut self, other: Angle<T>)
The method for the +=
operator
impl<T> Sub for Angle<T> where T: Debug + Float
[src]
type Output = Angle<T>
The resulting type after applying the -
operator
fn sub(self, other: Angle<T>) -> Angle<T>
The method for the -
operator
impl<T> SubAssign for Angle<T> where T: Debug + Float
[src]
fn sub_assign(&mut self, other: Angle<T>)
The method for the -=
operator
impl<T> Mul<Angle<T>> for Angle<T> where T: Debug + Float
[src]
type Output = Angle<T>
The resulting type after applying the *
operator
fn mul(self, other: Angle<T>) -> Angle<T>
The method for the *
operator
impl<T> MulAssign for Angle<T> where T: Debug + Float
[src]
fn mul_assign(&mut self, other: Angle<T>)
The method for the *=
operator
impl<T> Mul<T> for Angle<T> where T: Debug + Float
[src]
type Output = Angle<T>
The resulting type after applying the *
operator
fn mul(self, other: T) -> Angle<T>
The method for the *
operator
impl<T> Div<Angle<T>> for Angle<T> where T: Debug + Float
[src]
type Output = Angle<T>
The resulting type after applying the /
operator
fn div(self, other: Angle<T>) -> Angle<T>
The method for the /
operator
impl<T> DivAssign for Angle<T> where T: Debug + Float
[src]
fn div_assign(&mut self, other: Angle<T>)
The method for the /=
operator
impl<T> Div<T> for Angle<T> where T: Debug + Float
[src]
type Output = Angle<T>
The resulting type after applying the /
operator
fn div(self, other: T) -> Angle<T>
The method for the /
operator