# radiant-rs
Rust sprite rendering engine with a friendly API, wait-free send+sync drawing targets and custom shader support.
[Getting started and reference here](https://docs.rs/radiant-rs/).
To compile the examples, use e.g. `cargo run --release --example demo_glare`. See examples folder for other available examples.
## Some screenshots from the examples
![examples/demo_glare.rs](https://sinesc.github.io/images/radiant/glare.png "examples/demo_glare.rs")
![examples/05_tiles.rs](https://sinesc.github.io/images/radiant/tiles2.png "examples/05_tiles.rs")
![examples/demo_blobs.rs](https://sinesc.github.io/images/radiant/bloom.png "examples/demo_blobs.rs")
![examples/07_to_texture.rs](https://sinesc.github.io/images/radiant/to_texture.png "examples/07_to_texture.rs")